Wan

wan #2

Joined 3 years ago

Bio

Special events

What did you work on this year? Let's exchange feedback! 0

Wan¬†‚Äʬ†15 days ago¬†

The 2020 edition of Feedback Fortnight will be from November 22 to December 17! This is an event where you submit any game project, complete or not, and ask for feedback. If you enter the event, you are also invited to give feedback to the other people, as the goal is indeed to exchange feedback between participants. To make this more effective, we have a "karma" system in place so that the more feedback you give, the more visible your game is.

What can I submit?

This is a very open event, where you can enter for instance:

  • A personal hobby project you have been working on this year
  • A game jam entry that didn't get enough feedback or that you expanded upon since
  • A work-in-progress commercial game project (as long as you keep your build free and publicly available)

Of course this can be either a solo project or a team-based one.

Event schedule

  • Preparation phase: on November 22, the event will open submissions.
  • Feedback phase: on November 29, all entrants will be formally invited to start playing and reviewing each other's entries. In the meantime, submissions will remain open until the last few days for late entrants.
  • End: on December 17 the event will be officially closed. The games won't get any rankings or ratings, just feedback. No bragging about being first, but who cares, you will get good commentary!

Tips

  • To improve the quality of your feedback, give indications on what aspects of your game you are most looking for feedback on. This is especially true of bigger projects like commercial games.
  • If possible, make your game build available on multiple platforms or the web
  • Don't neglect commenting on other games: longer, more constructive comments get rewarded more "karma", and this karma score helps you get displayed higher in the game list.

See you then!

Schedule of the 11th Alakajam! 0

Wan¬†‚Äʬ†16 days ago¬†

The next edition of the Alakajam! series will start on February 26th.

As always, the event is about making a game, from nothing, in a weekend. Teams or solo devs, beginners and professionals are all welcome to participate. If you opt-in to the competition, you will be ranked against every other contestant! If you prefer a more relaxed setting, the unranked jam will still give you an opportunity to get plays and comments.

Schedule

Dates Phase Description
February 12, 7pm UTC Theme submission and voting You can submit theme ideas for the jam and vote for all other submissions.
February 19, 7pm UTC Theme shortlist Only the best 10 themes are kept. Rank them by order of preference in this final phase of theme voting.
February 26, 6pm UTC Countdown stream An official stream is held on Twitch to launch the event!
February 26, 7pm UTC THE JAM!!! Start making a game solo or as a team, and simply submit it before the deadline!
February 28, 7pm UTC End of ranked jam The main competition ends here, exactly 48 hours after the start time. Submissions will remain open for an additional hour after the deadline.
March 1st,10pm UTC End of unranked jam If you want to go for a relaxed weekend - or need more time - you can create a game in the 72 hours of the unranked jam.
March 14, 7pm UTC Results After two weeks during which all entrants are invited to play, rate and comment on other peoples games… The results are released and the winners crowned!

Rules

There are three divisions:

- Solo, in which you make a whole game alone in 48 hours
- Team, in which any number of persons can gather to make a game in 48 hours
- Unranked, a more open division which grants about 72 hours to finish the game. Useful for those not interested in the competitive aspect of the event, want to work on an existing project of theirs, or simply did not finish their game in time.

See the full rules for the Alakajam.

How to enter

All you need to do is:

  1. Create an account on this website
  2. Publish your game before the deadline

A lot of participants also post an "I am in" blog post presenting themselves or their team before the event. Describe what tools and frameworks and engines you will use to create your awesome game! Which themes do you like? Let us and the community know!

If you can, feel free to spread the word about the jam - the more we are, the merrier! glhf ;)

The Jellymancer special event: a recap 0

Wan¬†‚Äʬ†16 days ago¬†

The Jamician, mascot and protector of our community, has recently challenged his evil twin known as the Jellymancer… And lost ownership of Alakajam! in the process. After some drama, this has just been confirmed by the Jamician themselves, concluding the controversy about the challenge results. In case you missed the events that led up to it, here is what was previously on Alakajam!

A disturbance in the jam

The 10th Alakajam! has been host to unusual announcements, starting with a mysterious tweet several weeks before the jam. When theme submissions started, surprise changes where made from the usual rules, with the theme submission limit raised to 10, in the name of "chaos". It became clear that Alakajam! had been broken into by a mysterious character.

The second phase of the theme selection saw 20 themes shortlisted instead of 10, with the list itself getting shortened one theme at a time as the jam got closer. The Jellymancer then decided the jam would have not one, but three available themes:

The Jamician's Challenge

During @DanaePlays and @Aurel300's jam launch stream, The Jamician took a chance at getting rid of his opponent, by challenging him to a gaming tournament. In the competition, three games from the jam would be played by everyone for a few days. The Jellymancer would compete in it, and commit to leave the community alone in case of a defeat… while victory would make him the owner of the jam.

When the tournament took place, the Jellymancer only posted modest scores and it seemed clear that the players had managed to beat him fair and square. But in the last moments of the competition ‚ÄĒ in an evil twist fitting of the Jellymancer ‚ÄĒ he posted much more skillful scores, including a controversial top spot at the Square Maps game.

His surprise victory triggered a lengthy investigation… Before The Jamician finally had to accept the victory of his opponent.

And this is how Alakajam! came to be… in the hands of C H A O S

The Jellymancer has now taken over Alakajam 0

Wan¬†‚Äʬ†1 month ago¬†


Who would have guessed? It seems like the Jellymancer has outsmarted us, posting incredible high scores at the last minute to take over the top spot of the leaderboard! I do not know what this means for the future of Alakajam, but our new master has already started updating the website to match their taste.

While we wait to discover his next move, I'd still like to congratulate everyone who took part in the tournament and the event in general. We hope you had fun with this special 10th Alakajam :) Speaking of which, unless our new master decides otherwise, here's the dates for the next one:

The 11th Alakajam will be held on 26-28 February

Let the best player win! 0

Wan¬†‚Äʬ†1 month ago¬†

The tournament of the 10th Alakajam has now started! From Thursday (October 8, 7pm UTC) to Sunday (October 11, 7pm UTC), everyone gets to compete on a selection of three games made during the jam. The competition is open to everyone having an Alakajam account, it is not restricted to the jam entrants.

Try you best to beat the high scores of your opponents… and in particular those of the Jellymancer, who is playing to possibly take over the entire Alakajam community from the hands of the Jamician (see video below in case you missed the launch stream).

Jam results are out, tournament starts soon! 0

Wan¬†‚Äʬ†1 month ago¬†

After two weeks of playing, reviewing and rating games, the results of the jam are finally out! Congratulations to the winners… and of course to all of you who took the time to play and post comments on the jam entries: getting people to actually play and review our creations is possibly the best part of game jams :)

High score tournement

Speaking of tournament, we still have to deal with the Jellymancer, who has been challenged by the Jamician to a tournament (see video below in case you missed the launch stream).

The tournament will be held from Thursday (October 8, 7pm UTC) to Sunday (October 11, 7pm UTC), and will require you to beat the Jellymancer on his selection of games. The chosen games will only be revealed at launch! Depending on the specifics we may contact their author before the start, for instance to tweak their entry page or reset the game scores, in case there is a post-jam version of the game we can use over the 48h one.

See you then!

The game ratings phase is on 4

Wan¬†‚Äʬ†2 months ago¬†

For the next two weeks, all entrants are be able to give ratings on other games. Take some time to play & rate games, and even better write some feedback about it! Getting constructive feedback is one of the best ways to learn and improve one's game design skills, so please dish it out in buckets. While people who didn't enter the event cannot rate games, they can still post reviews.

By rating & commenting (even on Unranked entries), you will gain Karma that will make your game more visible to others. A high Karma gives you more chances to get ratings yourself and reach the minimum of 8 to be classified. Otherwise, you will not get a final ranking!

On October 4th, at 7pm UTC the final results will be released and the winners crowned :)

Go go go! Play and rate games!

First mockups 1

Wan¬†‚Äʬ†2 months ago¬†

We're going with space battles, and all three themes! Once again this is probably too ambitious for a team of 2, I guess we can't change our habits. Time to sleep now, have a nice jam everyone :)

The themes are MAPS, CHAOS and SHIPS, good luck to all! 2

Wan¬†‚Äʬ†2 months ago¬†

With the theme now revealed, the 10th Alakajam! has started! Good luck to all! And consider supporting high scores for a chance to be entered in the tournament following the jam.

Big thanks to @DanaePlays and @Aurel300 for hosting the awesome launch stream! If you missed it, you can still watch the replay on her Twitch channel. If you like The Elder Scrolls, you will also enjoy Danae's regular streams, where she usually goes exploring the huge world of Morrowind.

Submission times

The end of the jam is depending on whether you pick ranked or unranked. You can create your game page at any time during the jam (and update it any time after it's created):

  • Ranked: September 20th 7:00pm UTC, which means you have 48 hours (+1 hour for late entries to create their page).
  • Unranked: September 21th 10:00pm UTC, which means you have a bit more than 72 hours

Cool things to do during the jam

  • Stream your development process. Join the event as a streamer from your dashboard to let everyone know about it, and possibly get featured on the front page during the week-end! This will also have the side effect to let you enter the streamer competition.
  • Write a blog post: Share your thoughts on the theme, post your progress, images of food or gifs of cute animals. You can also free to use posts for advertising live jam streams.
  • Come relax on the Discord server, tweet about #alakajam and/or follow the alakajam Twitter account.
  • Initialize your game page early!

Everyone have a nice week-end, and see you on the other side ;)

Schedule of the 10th Alakajam! 0

Wan¬†‚Äʬ†2 months ago¬†

The next edition of the Alakajam! event will start on September 18th.

During that week-end, the goal is to making a game, in a weekend. Teams or solo devs, beginners and professionals are all welcome to participate! There are two ways to approach the event:

  • Enter the competitive jam (Solo/Team division) and make your game from nothing, to be ranked against every other contestant.
  • If you prefer a more relaxed setting, maybe even want to work on your current long-term project, the Unranked division will give you an opportunity to get plays and comments, while discarding the restrictive rules.

Schedule

Theme selection

Dates Phase Description
September 4 August 28th, 7pm UTC Theme submission and voting You can submit theme ideas for the jam and vote for all other submissions.
September 11, 7pm UTC Theme shortlist Only the best themes are kept. Rank them by order of preference in this final phase of theme voting.

The jam

Dates Phase Description
September 18, 6pm UTC Countdown stream An official stream is held on Twitch to launch the event!
September 18, 7pm UTC Jam launch Start making a game solo or as a team, and simply submit it before the deadline!
September 20, 7pm UTC End of ranked jam The main competition ends here, exactly 48 hours after the start time. Submissions will remain open for an additional hour after the deadline.
September 21,10pm UTC End of unranked jam If you want to go for a relaxed weekend - or need more time - you can create a game in the 72 hours of the unranked jam.
October 4, 7pm UTC Jam results After two weeks during which all entrants are invited to play, rate and comment on other peoples games… The results are released and the winners crowned!

Game tournament

Dates Phase Description
October 8, 7pm UTC Tournament start A selection of the best games will be picked by the organizers for all to compete on them. Post your best scores as screenshots and climb the leaderboard!
October 11, 7pm UTC Tournament results After 3 days of high scores, the final player rankings will be announced.

Rules

See the full rules for the Alakajam here.

How to enter

All you need to do is:

  1. Create an account on this website
  2. Publish your game before the deadline

A lot of participants also post an "I am in" blog post presenting themselves or their team before the event. Describe what tools and frameworks and engines you will use to create your awesome game! Which themes do you like? Let us and the community know!

If you can, feel free to spread the word about the jam - the more we are, the merrier! glhf ;)

High scores

1 x142 x103 x8
#GameScoreDate
1
Ridiculous Jump
by euske
5'10"000 June 25th 2018
1
Tombstone Boo!
by TimBeaudet
1780 November 2nd 2018
1
Run for your Life
by Thrainsa
1135 February 1st 2019
1
Sailing the seas of chaos
by laaph
234 October 6th 2020
1
Hexagon Snake
by Thunraz
7650 July 13th 2019
1
PROCRASTINAIRE: Solitairy Confinement
by dorkulon, cloakedninjas, treslapin
6728 SalaryJune 25th 2018
1
WizKnight
by sebastianscaini, EternalStormfire
85 July 13th 2019
1
Garbage Monger
by SavedByZero
1'15"000 August 27th 2019
1
Quick Dash
by TheTacticalBanana
335 February 5th 2019
1
Tower Control
by Tipyx
587 October 1st 2019
1
Arrow Fighter
by SpaceMonkey
25994 December 19th 2018
1
Double Don't
by qst0
30 SecondsDecember 23rd 2019
1
Rising Frost
by Baconinvader
4 June 28th 2018
1
[Post Jam] Intergalactic Tycoon
by Juutis
7610 October 4th 2020
2
Softway's Snake
by Niskko
52 March 13th 2020
2
NEWTON: The starving snake
by Call_in, Fresh Food, Mills !
7650 October 16th 2018
2
ADVANCE DIVER
by voxel
79174 MetersOctober 24th 2018
2
Illustrious Escape
by Juutis, M2tias, bradur
5'48"902 March 15th 2019
2
Fish And Plastic
by Sullixou, Sewo
2009 August 25th 2019
2
Portal Racer
by Thrainsa
2'46"157 June 27th 2020
2
The Lost Beans
by dollarone
288 sMarch 30th 2019
2
VikingFall
by Teth, Takko
1854 October 19th 2018
2
Tasty Tower
by RocketRager, cbballs
8820 October 1st 2019
2
Paperclip Tycoon
by automatonvx
9 July 13th 2019
3
Lollipop Ninja
by DaFluffyPotato
7'56"150 May 2nd 2018
3
Philosopher's Strike
by Wan, Thrainsa
31400 September 16th 2018
3
Rockslide
by Wan, BalBoom, Thrainsa
15500 February 26th 2020
3
GNOP
by euske
26 October 17th 2018
3
A.G. Hope
by Wan, Thrainsa
11 June 29th 2018
3
Always Mowing
by TigerJ
3935 June 28th 2018
3
Shinobi Blocks
by dwemthy
9 March 15th 2019
3
Kraken Bay
by Bearsacker
59 October 18th 2019
4
Uncanny Ballet
by Wan
0'46"943 April 21st 2018
4
PHOSPHORUS
by rnlf
6140 October 17th 2019
4
Intergalactic Tycoon
by Juutis
27199 October 12th 2020
4
Parachute Simulator X
by smbe19
0'04"320 October 16th 2019
4
Little Architect
by benjamin
3106 October 17th 2019
4
Cooperoids
by toasty
3254 May 1st 2018
4
King's Feast
by Ztuu
33 July 13th 2019
4
Spike
by sorceress
9 Level ReachedMay 8th 2018
4
Whiteout
by euske
5593 May 2nd 2018
4
Disappainted: Master of the Invisibrush
by dorkulon, cloakedninjas, treslapin
76 %May 2nd 2018
4
Minimum Damage
by toasty
13 February 2nd 2020
4
Exterminus
by Kleinzach
20350 September 3rd 2018
4
Thyl's Tale
by Laguna, KaramBharj, Thunraz, xXBloodyOrange
3'18"200 September 12th 2018
4
Whirling Blades
by DaFluffyPotato
4'41"520 September 11th 2018
4
Hunk Hustler
by sebastianscaini, Josh_Schwarm, Wulusi, carsonmackie
22 July 24th 2018
4
Fall for someone
by Ztuu
5'49"420 October 19th 2018
4
Quick Tiles!
by Tipyx
1'01"010 February 1st 2019
5
Pyramid Peril
by HuvaaKoodia, SUOMAR
89 July 24th 2019
5
MAD SEED
by voxel
3'51"516 September 13th 2018
5
Uplifting
by thomastc
97 October 19th 2019
5
Nonomino
by thomastc
2768 March 30th 2019
5
You are the Grimoire
by Aurel300
2'53"140 March 30th 2019
6
Pandemia
by benjamin
66 September 17th 2018
6
Rocket Jumper
by Wan
6300 July 28th 2019
6
Sakura
by Ridderfar, TheKillerFly, jlindskov
13191 October 18th 2018
6
Accurate Racing
by dollarone
0'10"164 July 27th 2019
6
You Can't See Everything at Once
by sebastianscaini, EternalStormfire, Supermooper123, coleycaves
1'52"000 May 1st 2018
6
Electric Tango
by laaph
5836 December 28th 2018
6
Gravity Hook
by Prox276
1010 July 24th 2020
6
Cargo ship Calamity!
by HuvaaKoodia
28 October 11th 2020
6
Abyss Meal
by Ilkalys, pimkeomi
604 March 23rd 2020
6
Drift
by Raindrinker
0'45"130 April 25th 2018
6
Turbo/Glide
by rnlf
0'19"460 April 24th 2018
7
Jolly Mapster
by TimTips
1'24"875 October 4th 2020
7
Wrapunzel
by Aurel300
1160 October 1st 2019
7
The Merciless Deep
by benjamin
33 June 27th 2020
7
Rollercoaster Breakdown
by KayZ
2399 July 27th 2019
7
Volcanic Diver
by voxel
111.8 DepthMarch 23rd 2020
7
Infinite Duel
by javucha, gechy
1'11"496 July 27th 2019
7
Into The Depths
by TomBuston
25'56"000 March 17th 2020
8
Executables
by pyxelrfcp
3597 June 25th 2020
8
DIG DEEP: Artifactually Incorrect
by dorkulon, Elchao, cloakedninjas, treslapin
384 June 15th 2020
8
Lynez
by DaFluffyPotato
854 October 12th 2020
8
Spike Dungeon
by DaFluffyPotato
0.49 kmJune 13th 2020
9
Rook
by Raindrinker
282 October 27th 2019
9
Square Maps
by psevrain
154 October 12th 2020
10
(Tower of) Bird
by voxel
5 October 22nd 2019