Wan

wan #2

Joined 6 years ago

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Special events

Two weeks to play and rate games! 0

Wan • 1 year ago 

That's it, all the games are in - well done everyone! Now it's time to play and rate each other's games!

Constructive feedback is one of the best ways to learn and improve your game design skills, so please dish it out in buckets. If you haven't submitted a game yourself, you can still play games and leave feedback, the only thing you'll miss is the ability to rate games - so please do play and comment everyone!

The voting phase lasts until March 12th, when the ratings will be counted and the top 3 of the solo and team categories will be crowned!

Go go go! Play and rate games!

We're in... and ChatGPT may join the team 5

Wan • 1 year ago 

@thrainsa and I will be back for the upcoming jam! We'll make our game with Unity as usual. Heres our last few entries:

   

Regarding the ChatGPT thing, I've been experimenting a bit with it to see how it could work as our creative director of the jam. Honestly it could be fun to leave the AI in charge of all big decisions while we do the dirty work :,-) I have pasted below my current version of a prompt, feel free to play with it! Here's an example exchange I managed to get. Not sure if we'll actually use it during the week-end but it's tempting.

We are going to role play a team trying to create a video game from scratch in a week-end for an Alakajam event. You will be GPT, the team leader and creative director of the project. The echange format will be as follows:

Wan or Thrainsa: <a question>

GPT: <your answer>

You will only write GPT's answers and their eventual followup questions, while I will write messages from team members Thrainsa & Wan. GPT will offer good advice taking in account the skills of Thrainsa & Wan, the limitations of making a video game in a week-end, the current progress and obstacles, and the remaining available time. GPT will make sure the game scope remains reasonable. GPT may ask relevant and pragmatic questions (but only one at a time) to gain better insight on the situation, and will take decisions accordingly. GPT is full of imagination and has creative ideas to share about game ideas & game design.

Wan: The Alakajam has just started, and the theme is "XXX". Any idea what kind of game we should make?

Results of the 16th Alakajam! 0

Wan • 1 year ago 

This is it, the results for the 16th Alakajam! are finally out! Thank you everyone for playing the game of reviewing and rating each other's entries. You can find the full rankings below.

Solo winners | Team winners | Unranked games

Big congratulations to all the winners!

Dates of the next Alakajam

The 17th Alakajam! will be held 24-26 February 2023, so make sure to book the date. Hope to see you then :)

The theme of the jam is Islands 0

Wan • 1 year ago 

With the theme now revealed, the 16th Alakajam! has started. Let's make games :)

If you're entering the competitive, ranked jam, and are unsure what you're allowed to do, please check this page for the detailed rules of the jam (in particular the "What is allowed?" section).

Submission times

The end of the jam is depending on whether you pick ranked or unranked. You can create your game page at any time during the jam (and update it any time after it's created):

  • Ranked: September 11th 7:00pm UTC, which means you have 48 hours (+1 hour for late entries to create their page).
  • Unranked: September 12th 10:00pm UTC, which means you have a bit more than 72 hours.

Big thanks to @DanaePlays and @Aurel300 for hosting the launch stream! If you missed it, you can still find it on her Twitch channel.

Cool things to do during the jam

  • Write a blog post: Share your thoughts on the theme, post your progress, images of food or gifs of cute animals. You can also free to use posts for advertising live jam streams.
  • Tweet about #alakajam and follow the alakajam Twitter account
  • Initialize your game page early!

Have a nice week-end all of you, and see you on the other side!

Schedule of the 16th Alakajam! 0

Wan • 1 year ago 

The 16th edition of our 48 hour game jam starts on Friday September 9th!

The event is about making a game, from nothing, in a weekend. Teams or solo devs, beginners and professionals are all welcome to participate. If you opt-in to the competition, you will get to be ranked against every other contestant! Or if you prefer a more relaxed setting, maybe even work on your current hobby project, the unranked jam will still give you an opportunity to get plays and comments.

Schedule

Dates Phase Description
August 26, 7pm UTC Theme submission and voting You can submit theme ideas for the jam and vote for all other submissions.
September 4, 7pm UTC Theme shortlist Only the best 10 themes are kept. Rank them by order of preference in this final phase of theme voting.
September 9, 6:30pm UTC Kickoff stream Final vote elimination, chat, and games on the DanaePlays channel.
September 9, 7pm UTC THE JAM!!! Start making a game solo or as a team, and simply submit it before the deadline!
September 11, 7pm UTC End of ranked jam The main competition ends here, exactly 48 hours after the start time. Submissions will remain open for an additional hour after the deadline.
September 12,10pm UTC End of unranked jam If you want to go for a relaxed weekend - or need more time - you can create a game in the 72 hours of the unranked jam.
September 25, 7pm UTC Results After two weeks during which all entrants are invited to play, rate and comment on other peoples games… The results are released and the winners crowned!

Rules

There are three divisions:

- Solo, in which you make a whole game alone in 48 hours
- Team, in which any number of persons can gather to make a game in 48 hours
- Unranked, a more open division which grants about 72 hours to finish the game. Useful for those not interested in the competitive aspect of the event, want to work on an existing project of theirs, or simply did not finish their game in time.

See the full rules for the Alakajam.

How to enter

All you need to do is:

  1. Create an account on this website
  2. Publish your game before the deadline

A lot of participants also post an "I am in" blog post presenting themselves or their team before the event. Describe what tools and frameworks and engines you will use to create your awesome game! Which themes do you like? Let us and the community know!

If you can, feel free to spread the word about the jam - the more we are, the merrier! glhf ;)

Results of the 15th Alakajam! 0

Wan • 1 year ago 

It's official: the results for the 15th Alakajam! are finally out! You can find the results below.

Solo winners | Team winners | Unranked games

Big congratulations to all the winners!

We hope you had fun during this game jam as well as during the review phase! This summer event was a bit peculiar as our smallest Alakajam yet, which I hope wasn't too disappointing in terms of competition. Hopefully you still got a satisfying amount of feedback too!

Upcoming events

  • The next event will be the Feedback Fortnight 2022, which will start on July 15th. It will be a chance for you to share any game project you've been working on, and exchange feedback.
  • The 15th Alakajam! will be held September 9-11, so make sure to book the date!

The theme of the jam is BOOKS 0

Wan • 1 year ago 

With the theme now revealed, the 15th Alakajam! has started. Let's make games :)

If you're entering the competitive, ranked jam, and are unsure what you're allowed to do, please check this page for the detailed rules of the jam (in particular the "What is allowed?" section).

Submission times

The end of the jam is depending on whether you pick ranked or unranked. You can create your game page at any time during the jam (and update it any time after it's created):

  • Ranked: June 19th 7:00pm UTC, which means you have 48 hours (+1 hour for late entries to create their page).
  • Unranked: June 20th 10:00pm UTC, which means you have a bit more than 72 hours.

Big thanks to @DanaePlays and @Aurel300 for hosting the launch stream! If you missed it, you can still find it on her Twitch channel.

Cool things to do during the jam

  • Write a blog post: Share your thoughts on the theme, post your progress, images of food or gifs of cute animals. You can also free to use posts for advertising live jam streams.
  • Tweet about #alakajam and follow the alakajam Twitter account
  • Initialize your game page early!

Have a nice week-end all of you, and see you on the other side!

Schedule of the 15th Alakajam! 0

Wan • 2 years ago 

The 15th edition of our 48 hour game jam starts on Friday June 17th.

The event is about making a game, from nothing, in a weekend. Teams or solo devs, beginners and professionals are all welcome to participate. If you opt-in to the competition, you will get to be ranked against every other contestant! Or if you prefer a more relaxed setting, maybe even work on your current hobby project, the unranked jam will still give you an opportunity to get plays and comments.

Schedule

Dates Phase Description
June 3 , 7pm UTC Theme submission and voting You can submit theme ideas for the jam and vote for all other submissions.
June 10, 7pm UTC Theme shortlist Only the best 10 themes are kept. Rank them by order of preference in this final phase of theme voting.
June 16, 6:30pm UTC Kickoff stream Stream hosted by @Aurel300 and @DanaePlays.
June 17, 7pm UTC THE JAM!!! Start making a game solo or as a team, and simply submit it before the deadline!
June 19, 7pm UTC End of ranked jam The main competition ends here, exactly 48 hours after the start time. Submissions will remain open for an additional hour after the deadline.
June 20,10pm UTC End of unranked jam If you want to go for a relaxed weekend - or need more time - you can create a game in the 72 hours of the unranked jam.
July 3, 7pm UTC Results After two weeks during which all entrants are invited to play, rate and comment on other peoples games… The results are released and the winners crowned!

Rules

There are three divisions:

- Solo, in which you make a whole game alone in 48 hours
- Team, in which any number of persons can gather to make a game in 48 hours
- Unranked, a more open division which grants about 72 hours to finish the game. Useful for those not interested in the competitive aspect of the event, want to work on an existing project of theirs, or simply did not finish their game in time.

See the full rules for the Alakajam.

How to enter

All you need to do is:

  1. Create an account on this website
  2. Publish your game before the deadline

A lot of participants also post an "I am in" blog post presenting themselves or their team before the event. Describe what tools and frameworks and engines you will use to create your awesome game! Which themes do you like? Let us and the community know!

If you can, feel free to spread the word about the jam - the more we are, the merrier! glhf ;)

The theme of the jam is FUNGI! 0

Wan • 2 years ago 

With the theme now revealed, the 14th Alakajam! has started. Let's make games :)

If you're entering the competitive, ranked jam, and are unsure what you're allowed to do, please check this page for the detailed rules of the jam (in particular the "What is allowed?" section).

Submission times

The end of the jam is depending on whether you pick ranked or unranked. You can create your game page at any time during the jam (and update it any time after it's created):

  • Ranked: Sunday 7:00pm UTC, which means you have 48 hours (+1 hour for late entries to create their page).
  • Unranked: Monday 10:00pm UTC, which means you have a bit more than 72 hours.

Big thanks to @DanaePlays and @Aurel300 for hosting the awesome launch stream! If you missed it, you can still find it on her Twitch channel.

Cool things to do during the jam

  • Write a blog post: Share your thoughts on the theme, post your progress, images of food or gifs of cute animals. You can also free to use posts for advertising live jam streams.
  • Tweet about #alakajam and follow the alakajam Twitter account
  • Initialize your game page early!

Have a nice week-end all of you, and see you on the other side!

We're in! 0

Wan • 2 years ago 

@BalBoom, @Thrainsa and I will be back this week-end for a small 3D game! We'll be making our entry using Unity & Blender, and hopefully I can find enough time to work on sound & music using Reason.

Here's our last couple entries from 2020 in case anyone remembers playing them :)

 

High scores

1 x132 x133 x13
#GameScoreDate
1
Rising Frost
by Baconinvader
June 28th 2018
1
Sailing the seas of chaos
by laaph
234 October 6th 2020
1
PROCRASTINAIRE: Solitairy Confinement
by dorkulon, cloakedninjas, treslapin
6728 SalaryJune 25th 2018
1
Ridiculous Jump
by euske
5'10"000 June 25th 2018
1
Quick Dash
by Banana
335 February 5th 2019
1
Arrow Fighter
by SpaceMonkey
25994 December 19th 2018
1
Double Don't
by qst0
30 SecondsDecember 23rd 2019
1
[Post Jam] Intergalactic Tycoon
by Juutis
7610 October 4th 2020
1
Tombstone Boo!
by TimBeaudet
1780 November 2nd 2018
1
Hexagon Snake
by Thunraz
7650 July 13th 2019
1
WizKnight
by sebastianscaini, EternalStormfire
85 July 13th 2019
1
Garbage Monger
by SavedByZero
1'15"000 August 27th 2019
1
Tower Control
by Tipyx
587 October 1st 2019
2
Paperclip Tycoon
by automatonvx
July 13th 2019
2
Tasty Tower
by RocketRager, cbballs
8820 October 1st 2019
2
VikingFall
by Teth, Takko
1854 October 19th 2018
2
Fungi focus
by Papaver
624 March 12th 2022
2
Portal Racer
by Thrainsa
2'46"157 June 27th 2020
2
Fish And Plastic
by Sullixou, Sewo
2009 August 25th 2019
2
The Lost Beans
by dollarone
288 sMarch 30th 2019
2
Illustrious Escape
by Juutis, M2tias, bradur
5'48"902 March 15th 2019
2
River Survivors
by Cuddl3s
6'12"000 March 15th 2023
2
NEWTON: The starving snake
by Call_in, Fresh Food, Mills !
7650 October 16th 2018
2
ADVANCE DIVER
by voxel
79174 MetersOctober 24th 2018
2
Run for your Life
by Thrainsa
1135 January 10th 2021
2
Softway's Snake
by Niskko
52 March 13th 2020
3
CARA GRABS ANTIMATTER
by voxel
4'15"000 September 26th 2023
3
Rockslide
by Wan, BalBoom, Thrainsa
15500 February 26th 2020
3
Last Minute Justice
by M2tias
6'09"400 July 7th 2021
3
A.G. Hope
by Wan, Thrainsa
11 June 29th 2018
3
Kraken Bay
by Bearsacker
59 October 18th 2019
3
Philosopher's Strike
by Wan, Thrainsa
31400 September 16th 2018
3
Lollipop Ninja
by DaFluffyPotato
7'56"150 May 2nd 2018
3
Always Mowing
by TigerJ
3935 June 28th 2018
3
GNOP
by euske
26 October 17th 2018
3
Shinobi Blocks
by dwemthy
March 15th 2019
3
Ruins & Riches
by Papaver, DiningPhilosopher
37 March 19th 2021
3
Rise of Island Nations
by DiningPhilosopher, Anni
18 November 24th 2022
3
Pirate Dilemma
by pimkeomi
16 November 25th 2022
4
Spike
by sorceress
9 Level ReachedMay 8th 2018
4
Funguy
by nicso
2'51"986 April 5th 2022
4
Cooperoids
by toasty
3254 May 1st 2018
4
King's Feast
by Ztuu
33 July 13th 2019
4
Whiteout
by euske
5593 May 2nd 2018
4
Disappainted: Master of the Invisibrush
by dorkulon, cloakedninjas, treslapin
76 %May 2nd 2018
4
Uncanny Ballet
by Wan
0'46"943 April 21st 2018
4
Robocalypse Now
by bradur, Juutis, M2tias
5100 November 24th 2022
4
Exterminus
by Kleinzach
20350 September 3rd 2018
4
Thyl's Tale
by Laguna, KaramBharj, Thunraz, oOBloodyOrangeOo
3'18"200 September 12th 2018
4
Whirling Blades
by DaFluffyPotato
4'41"520 September 11th 2018
4
Hunk Hustler
by sebastianscaini, Josh_Schwarm, Wulusi
22 July 24th 2018
4
Parachute Simulator X
by smbe19
0'04"320 October 16th 2019
4
Intergalactic Tycoon
by Juutis
27199 October 12th 2020
4
Fall for someone
by Ztuu
5'49"420 October 19th 2018
4
Quick Tiles!
by Tipyx
1'01"010 February 1st 2019
4
PHOSPHORUS
by rnlf
6140 October 17th 2019
4
Little Architect
by benjamin
3106 October 17th 2019
4
Minimum Damage
by toasty
13 February 2nd 2020
5
Uplifting
by thomastc
97 October 19th 2019
5
You are the Grimoire
by Aurel300
2'53"140 March 30th 2019
5
Casual Crusade
by Antti Haavikko
1191227 November 21st 2023
5
Pyramid Peril
by HuvaaKoodia, SUOMAR
89 July 24th 2019
5
MAD SEED
by voxel
3'51"516 September 13th 2018
5
Nonomino
by thomastc
2768 March 30th 2019
6
Turbo/Glide
by rnlf
0'19"460 April 24th 2018
6
Accurate Racing
by dollarone
0'10"164 July 27th 2019
6
You Can't See Everything at Once
by sebastianscaini, EternalStormfire, Supermooper123, coleycaves
1'52"000 May 1st 2018
6
Pandemia
by benjamin
66 September 17th 2018
6
Abyss Meal
by Ilkalys, jcochet
604 March 23rd 2020
6
Cargo ship Calamity!
by HuvaaKoodia
28 October 11th 2020
6
Drift
by Raindrinker
0'45"130 April 25th 2018
6
Rocket Jumper
by Wan
6300 July 28th 2019
6
Electric Tango
by laaph
5836 December 28th 2018
6
Sakura
by Ridderfar, TheKillerFly, jlindskov
13191 October 18th 2018
6
666 Coins
by voxel, ratrogue
1 JamiciansApril 10th 2022
6
Gravity Hook
by Prox276
1010 July 24th 2020
7
Into The Depths
by TomBuston
25'56"000 March 17th 2020
7
Infinite Duel
by javucha, gechy
1'11"496 July 27th 2019
7
Volcanic Diver
by voxel
111.8 DepthMarch 23rd 2020
7
Jolly Mapster
by TimTips
1'24"875 October 4th 2020
7
Rollercoaster Breakdown
by KayZ
2399 July 27th 2019
7
The Merciless Deep
by benjamin
33 June 27th 2020
7
Wrapunzel
by Aurel300
1160 October 1st 2019
8
Executables
by pyxelrfcp
3597 June 25th 2020
8
DIG DEEP: Artifactually Incorrect
by dorkulon, Elchao, cloakedninjas, treslapin
384 June 15th 2020
8
GIANT MUSHBOT
by euske
24 April 10th 2022
9
Rook
by Raindrinker
282 October 27th 2019
9
Lynez
by DaFluffyPotato
854 January 8th 2021
9
Square Maps
by psevrain
154 October 12th 2020
10
(Tower of) Bird
by voxel
October 22nd 2019
10
Spike Dungeon
by DaFluffyPotato
0.49 kmFebruary 2nd 2021