Modular Hope

30/11 update: game release is late!

Due to being sick a good part of the month and [insert more excuses here], my November Challenge entry is late. I still plan to release the game on ASAP, as "pay what you want" at least until I can get a solid game loop running.

Meanwhile, the free jam version is still playable online and I'm still interested in external opinions on how the gameplay could adapt into a bigger commercial game.

Good luck with everyone's challenge!

My November project aims to rewrite and expand A.G. Hope, the game I entered with @thrainsa for the 3rd Alakajam. My minimal list of things to do before considering a commercial release is as follows:

  • [DONE] Rename the game
  • [DOING] Rewrite ship building physics
  • SFX pass to clear licensing for a commercial game
  • Simplify UI as much as possible
  • Improve balancing (gameplay + scale of visual elements)

I then have plenty of ideas to expand the gameplay, but the starting point needs to be solid enough foundations to iterate upon.

Comments (0)

Login to comment


Survive in space by building a sustainable ship!


(Original jam entry)