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Welcome to Alakajam!, a game making community. We host informal game jams!Learn more...

Let's play & rate games

results out September 25th, 7:00pm UTC
Latest posts

Islands 0

joshalex5 • 14 days ago on 16th Alakajam! 

Excited to be joining in this jam again - the last time I entered was about a year ago (if my maths is right).

I'm going for a god-game type experience, hopefully its not too ambitious :))

Making everything myself or using free assets if needed, my partner might help me with music if I ask nicely though!

Looking forward to seeing what everyone makes. Good luck all!

We are in 0

Laguna • 15 days ago on 16th Alakajam! entry  Pirate Warmup

BloodyOrange and I will join the 16th Alakajam. This time just the two of us (compared to the 14th Alakajam where we participated in a group of 6).

I will use my JamTemplate as a starting point for coding and Reaper for music, SFXR for sounds.
BloodyOrange will use aseprite for art and if needed Tiled.

We will try to aim for a smaller game, but let's see what we end up with.

I'm In! 0

TimTips • 15 days ago on 16th Alakajam! entry  mIslands

Hey guys, I'm in!
a few weeks ago, I've been learning to use Blender a little better. I did the infamous beginner Donut-Tutorial and some other stuff and had a lot of fun. So this time I aim to create a game in 3D - which I haven't done in forever.
I'll use Unity together with Jetbrains Rider. I'll create some music and sound effects with virtual instruments (mostly Native Instruments) and Reaper.
Looking forward to making a game and to see and play yours!

edit: I'm really looking forward to the kickoff stream! Thanks for hosting that guys!

Let's jam! 1

Aurel300 • 15 days ago on 16th Alakajam! entry  Levitatium

Using… you know it, Haxe!

Maybe I'll try to make a metroidvania?

Way behind on sleep, but still joining 5

thomastc • 15 days ago on 16th Alakajam! entry  Poseidon

We have a good shortlist of themes again, and I'm looking forward to jamming! Too bad that I haven't had a good night's sleep for about two weeks now. Let's see how it goes.

Toolset is the usual: Godot, Krita/Aseprite/Inkscape depending on art style, Audacity/jfxr, LMMS.

Return to Batterycorp 0

Aurel300 • 3 months ago on 15th Alakajam! entry  Batterycorp 2: KRANE

For this jam I made (kind of) a sequel to Batterycorp, my Ludum Dare 39 game.

Glad to have finished a jam game after being unable to finish or unable to participate for the last couple of times.

End of the day 1

Luu_Bi_Chu • 3 months ago on 15th Alakajam! entry  Moraq_baby

The process of 48 hours was really fun in general. I was really panic when trying to draw my very first pixel art game, it is quite challenging but I did overcome that. Also, I learn how to make music and hopefully it is suitable with gameplay.

Enjoy the building process and playing games.

Finished! 1

toasty • 3 months ago on 15th Alakajam! entry  COOK THE BOOKS

Quite happy I finished, because I don't normally take part in 48h game jams (if you're curious to know why, see my entry).

Good luck to everyone still struggling with their games! <3

Finally uploaded! 1

mesonpi • 3 months ago on 15th Alakajam! entry  Wordly World

This was the very first Game Jam I have ever partecipated in, and I was able to finish the game. Indeed, there are a lot of things that could be improved with more time, but I'm satisfied (here the entry).
This is the second game I have ever made, and I completely underestimated the time required to draw and animate the sprites, I spent all saturday on graphics while in my original plan they should have been ready in 3 hours of work (ah, what a fool XD)
It was really exahusting, and today I had to rush to get everything completed.

I had the great idea of streaming on twitch the whole process of making the game, which took me a lot of energies. I really learned a lot of things, and now I am really curious to see how other partecipants interpreted the theme and what they managed to do.

Good luck to everyone who partecipated, I look forward to play your games!

Throwing in the towel 2

AtiumBit • 3 months ago on 15th Alakajam! 

This was my first game jam. I went way too ambitious. I tried to do too much new stuff and I just got bogged down. I learned a ton and had fun, but it's clear to me at this point I'm not going to finish. I can't wait to try again on the next one!

Good luck everyone!

Latest comments
 • 11 hours ago

@DiningPhilosopher you have to press the space bar just as you hit the water. The more precise you are with the timing the better skip you'll get.

 • 12 hours ago

Phew that was really hard! Loved the ledge grab, but a bit too finnicky and unforgiving even for my taste. After beating the boss I was a bit lost at... (read more)

 • 12 hours ago

Interesting puzzle, it's a bit hard to reason about so I solved it mostly by trial and error.
The last one was definitely the hardest, I spent a few minutes... (read more)

 • 15 hours ago

Impressive to see a 3D game! Liked the vultures and overall style.

Generally I'm not the biggest fan of the mechanic of holding a key to charge a meter, for... (read more)

 • 15 hours ago

Really nice game, got the hang of it easier than Don't Starve.
It would be nice to pause while in menus, I got bumped to death by a pig while... (read more)

 • 15 hours ago

Despite playing a lot of Donkey Kong Country 3, the time pressure component for high scoring made the mechanic quite enjoyable. Rage quit after starting too early a couple of... (read more)

 • 16 hours ago

@Somnium Thanks, rendering the line probably would've been a fun addition. The puzzles were incredibly rushed which is reason they all have different approaches, I just came up with different... (read more)

 • 18 hours ago

Pretty well polished entry for a jam game, the puzzles were interesting to solve and the dialogue between levels was fun. Really nice entry, great work.

 • 18 hours ago

Fun minigame, simple enough to understand, though there does seem to be a large element of luck with the sequences, for example, in one run I'd get ⇧⇧⇧⇧⇦⇦⇩⇩ , which... (read more)

 • 2 days ago

Nice little puzzle game. The game nicely fits the theme and I especially liked the levels with two ships. The controls are direct and easy to understand and the graphics... (read more)