It's official: the results for the 14th Alakajam! are out! You can find the results below.
A big congratulation to all the winners!
And of course a huge THANK YOU to everyone who took part in the 14th Alakajam! It was an awesome event thanks to you! We hope you had an awesome time creating, playing, rating and commenting on cool videogames! Thanks for being a part of this!
Of course this event is not run by a single person. Thanks to
The next event will be the 7th Alakajam Tournament, which will start on 2022-03-25. There will soon be some more announcements, regarding the prizes (yes, there will be prizes!) and the games to be played. I can say already now that we will have quite a diverse selection of finest Alakajam games ready for you to compete in thrilling highscore battles!
After the Tournament the next events are
That's it, all the games are in - well done everyone! Now it's time to play and rate each other's games!
Constructive feedback is one of the best ways to learn and improve your game design skills, so please dish it out in buckets. If you haven't submitted a game yourself, you can still play games and leave feedback, the only thing you'll miss is the ability to rate games - so please do play and comment everyone!
The voting phase lasts until March 13th, when the ratings will be counted and the top 3 of the solo and team categories will be crowned!
Go go go! Play and rate games!
With the theme now revealed, the 14th Alakajam! has started. Let's make games :)
If you're entering the competitive, ranked jam, and are unsure what you're allowed to do, please check this page for the detailed rules of the jam (in particular the "What is allowed?" section).
The end of the jam is depending on whether you pick ranked or unranked. You can create your game page at any time during the jam (and update it any time after it's created):
Big thanks to @DanaePlays and @Aurel300 for hosting the awesome launch stream! If you missed it, you can still find it on her Twitch channel.
Have a nice week-end all of you, and see you on the other side!
Hi everyone!
The 14th Alakajam is coming up on the next weekend! While everyone gets their engines ready and thinks about some concepts for the shortlist themes, there are two important anouncements:
Before the jam starts, we will have the ever so awesome Opening Stream by @Aurel3000 and @DanaePlays.
Closely after the Alakajam ends, the next awesome event will start! This will be the Alakajam Tournament, running from 2022-03-25 to 2022-10-04. You can find some details about it here.
When submitting your game for the 14th Alakajam, you can opt in to have it as a possible candidate for the Tournament. So if you have a highscore to crack, some ingame-timer to beat or some other mechanic to competetively play your game, this is a great opportunity! Make sure to plan ahead and join us on that event!
But back to the 14th Alakajam: If you are wondering how to prepare for the jam, you can
Now the second round of theme voting starts: Shortlist voting! This means theme submission is no longer possible - instead, the ten most popular themes from the first phase will be available for everyone to rank. Drag and drop the themes into a ranked list in order of preference.
If you have not done yet, also feel free to create an "I am in" Post. What tools are you using? What is your setup like? Did you take part in previous gamejams? Tell the community a little bit about you and your goals for the upcoming 14th Alakajam!
Finally, in one week, the jam kicks off! Exciting!
The 14th Alakajam is happening from February 25nd to 27th. But first we have to find a theme! You can now submit themes you like and vote for the themes of other participants. All you have to do is to create an account and start to submit and rate themes.
The Best themes are those that help you get started but also can be interpreted in wild and interesting ways!
The voting process
For one week (starting February 11th) you can submit up to three theme suggestions and rate theme suggestions from others either positively or negatively. After one week, on February 18th, theme submission will be closed. The top ten themes will then be made public and everybody can rank them in order of preference
The final theme will be announced with the launch of the jam (at Friday February 25nd, 7pm UTC), live on stream.
Things to do right now
Create an account if you don't already have one
Write an "I am in" blog post - tell us who you are, what tools you use or what themes you like!
Check the detailed rules and the support thread
Join us on Twitter, Reddit or on Discord
The 14th edition of our 48 hour game jam starts on Friday February 25th!
As always, the event is about making a game, from nothing, in a weekend. Teams or solo devs, beginners and professionals are all welcome to participate. If you opt-in to the competition, you will get to be ranked against every other contestant! Or if you prefer a more relaxed setting, the unranked jam will still give you an opportunity to get plays and comments.
Dates | Phase | Description |
---|---|---|
February 11 , 7pm UTC | Theme submission and voting | You can submit theme ideas for the jam and vote for all other submissions. |
February 18, 7pm UTC | Theme shortlist | Only the best 10 themes are kept. Rank them by order of preference in this final phase of theme voting. |
February 25, 7pm UTC | THE JAM!!! | Start making a game solo or as a team, and simply submit it before the deadline! |
February 27, 7pm UTC | End of ranked jam | The main competition ends here, exactly 48 hours after the start time. Submissions will remain open for an additional hour after the deadline. |
February 28,10pm UTC | End of unranked jam | If you want to go for a relaxed weekend - or need more time - you can create a game in the 72 hours of the unranked jam. |
March 13, 7pm UTC | Results | After two weeks during which all entrants are invited to play, rate and comment on other peoples games… The results are released and the winners crowned! |
There are three divisions:
- Solo, in which you make a whole game alone in 48 hours
- Team, in which any number of persons can gather to make a game in 48 hours
- Unranked, a more open division which grants about 72 hours to finish the game. Useful for those not interested in the competitive aspect of the event, want to work on an existing project of theirs, or simply did not finish their game in time.
See the full rules for the Alakajam.
All you need to do is:
A lot of participants also post an "I am in" blog post presenting themselves or their team before the event. Describe what tools and frameworks and engines you will use to create your awesome game! Which themes do you like? Let us and the community know!
If you can, feel free to spread the word about the jam - the more we are, the merrier! glhf ;)