Wan

wan #2

Joined 2 years ago

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Good luck to all! Plus a few words about the pandemic 2

Wan • 15 days ago

The 4 web games we'll compete on for the next couple weeks are revealed! Featuring the two winners from the last Alakajam, I hope you'll enjoy our selection.

If you've been part of a tournament before, you may have notice a decrease in the number of games: it's an experiment to see how featuring less games may impact event participation.

How the event works

Until April, Sunday 5th, everyone is invited to play and post high scores on our selection of 4 games from the 8th Alakajam. Using screenshots as proof, you can compete in those games' leaderboards for points.

For each game, players are awarded a number of points for being in the top 10, as per the table below. The players with the highest total scores are shown on a global leaderboard throughout, and at the end we'll announce the winner and runners up!

About the ongoing pandemic

Don't worry, this won't be a note saying that "Alakajam will continue its activities despite blah blah", nor a reminder to wash your hands with soap regularly.

With the containment now in place in a lot of countries, it seems like quite some people are fighting with anxiety about the whole situation. To be honest, in my case I'm now a week into containment and I haven't slept that well since it all started. With sudden unemployment (hopefully temporarily), I'm currently spending my days at home with a young kid to entertain and take care of. On the plus side, being a full time parent may keep me too busy and tired to fully realize the situation :P

I would just like to take this chance to remind you that it's perfectly normal to experience stress in this situation, as we're facing a lot of uncertainty with what's going on, and of course what's left to come. Hopefully for a large majority of us this will be remembered as a few months of worry, boredom and maybe a few days of flu. In the meantime I'd just like to share some valuable advice I've found and felt like sharing. If you would like to read more, see this for instance for a more detailed read.

  • While it's important to stay informed, don't spend too much time checking the news and social media. I feel those can be a big source of anxiety. Honestly, if you already know how to limit risks of getting infected/infecting others, there's no point in spending all day reading about the virus - nor reading people talk about it on Twitter.
  • Stay in touch with family and friends, preferably with actual phone & video calls.
  • Put some exercise in your daily activities, and if you have a balcony or private yard, spend time in it.
  • Consider looking for ways to help people. Helping includes sharing useful information, clearing up rumors and bad advice that gets spread around, and calming things down when friends & relatives start to panick about stuff.
  • Finally, don't forget that there's only so much we can do about the situation. Beyond doing our best to follow local health recommendations, the most valuable skill is just patience.

Best wishes to you all, take care and keep jamming!

Introducing the next AKJ tournament 0

Wan • 17 days ago

I'm sure some of y'all quarantined folks have started polishing your gaming skills, so now is your time to shine. The next AKJ tournament is coming up!

How it works

For two weeks, starting on Friday 20th at 7pm and until April, Sunday 5th, everyone is invited to play and post high scores on a selection of games from the 8th Alakajam. Using screenshots as proof, players can compete in those games' leaderboards for points.

For each game, players are awarded a number of points for being in the top 10, as per the table below. The players with the highest total scores are shown on a global leaderboard throughout, and at the end we'll announce the winner and runners up.

Check out the previous leaderboard to see the current title holders! :)

Discover the results of the 8th Alakajam 0

Wan • 28 days ago

It's official: the results for the 8th Alakajam! are out! You can find the results here:

Solo winners | Team winners

Kudos, high fives and back slaps to everyone who participated, in whatever way(s) you chose to. We hope you had a blast! If you have things to say about the event, feel free to share any feedback on the #headquarters channel of our Discord server.

Upcoming events

The 9th Alakajam! will take place on the 19-21 June 2020 week-end and should be a special event if all goes as planned. Expect a more detailed announcement on the matter soonish :)

Before that, the next event is held in March, and will be a gaming competition called AKJ Tournament. For two weeks, the community will be invited like last time to play & compete on jam games! If you want to submit your own game to the event, make sure you have ticked the "Allow game use for tournament" option in your game page. The moderators will hand pick four games from the list.

Thanks for being part of this fun event, we hope you had a nice time! See you soon <3

Minecarts! 0

Wan • 1 month ago

Pheeew huge relief for me: after trying a first approach at implementing a minecart system and seeing the physics completely fail, I finally managed to put something together. Now on to actual gameplay…

Escape a rockslide using railcarts 0

Wan • 1 month ago

Here's our elevator pitch!

You're in a cave mining for diamonds, when you suddenly have to escape a rockslide. Your only chance is a nearby coal-powered railcart: use it to escape, managing your fuel by making quick stops to mine for coal… other more valuable rocks.

The theme is DEPTH 0

Wan • 1 month ago

With the theme now revealed, the 8th Alakajam! has started! Let's make games :)

Submission times

The end of the jam is depending on whether you pick ranked or unranked. You can create your game page at any time during the jam (and update it any time after it's created):

  • Ranked: February 23rd 7:00pm UTC, which means you have 48 hours (+1 hour for late entries to create their page).
  • Unranked: February 24th 10:00pm UTC, which means you have a bit more than 72 hours

Big thanks to DanaePlays and @Aurel300 for hosting the awesome launch stream! If you missed it, you can still find it on her Twitch channel.

Cool things to do during the jam

  • Write a blog post: Share your thoughts on the theme, post your progress, images of food or gifs of cute animals. You can also free to use posts for advertising live jam streams.
  • Tweet about #alakajam and follow the alakajam Twitter account
  • Initialize your game page early!

Have a nice week-end all of you, and see you on the other side!

Jam to be launched live on Twitch 0

Wan • 1 month ago

This Friday, one hour before the jam launch, DanaePlays and @Aurel300 will host a livestream! Featuring jam host @Thrainsa as a guest, it's the closest thing we have to meeting in the flesh, and also:

  • a chance for winning magnets and stickers (???),
  • for watching the top 10 themes getting eliminated live,
  • …and of course for getting 300% hyped before 48 hours of jamming!

See you on DanaePlay's Twitch channel :)

Trio tries third jam in three years 0

Wan • 1 month ago

Greetings from France, where we'll be reforming the team from last jam! Our last time together was when we worked on Arkenstone (pictured on the right), and we're hoping to have a great week-end together again.

The team

This is now the fourth jam for BalBoom, while Thrainsa and I have been guilty of numerous game jams entries on both Alakajam and Ludum Dare.

Our plans

The last jam left us with mixed feelings. On one side it was fun to make a good old "platformer-with-a-twist" for the first time in a while (we used to do those all the time for our first jams in the early 2010s). On the other hand, it proved trickier than expected this time to code the mechanics we had in mind and glue everything together into a finished game. That left little time to polish the look and feel of the game, and literally zero time for audio.

We're still discussing what kind of game we'd like to do, but the main goal is to get the scope as small as possible in terms of code - and assets ideally, to leave plenty of space for polish.

Techs we'll most certainly be using are Unity and the Reason music software, the rest will depend on the game.
Have a nice jam!

Submit your game to the tournament 0

Wan • 1 month ago

EDIT: Event launch has been postponed by a week, sorry for the delay!

In March will be held the 6rd AKJ Tournament, where the community is invited once again to play & compete on existing jam games!

If you want to submit your own game to the event, follow this link :)

Sustain: a rhythm-based platformer 2

Wan • 2 months ago

My original plan was to add music to a past jam game, but I have this little idea for a platformer that feels easy enough to explore. It will be pretty straightforward mechanics-wise, possibly quite hard, and as the gif suggests it will be synchronized to the music.

Good news is it took under two hours to get the basics in place with Unity. It's surprising that not many games I've seen explore that kind of stuff… The closest that comes to mind is the "140" indie game, otherwise I haven't seen it in jams that much.

The gif is only an early test so possibly not representative. I'm not 100% sure where this will end, but I have in mind some danceclub-like atmosphere with a heavy electro track on top, and difficult platforming where you find gaps between constantly moving shapes to try and stay alive. Let's see what I can get!

High scores

1 x12 2 x9 3 x8
# Game Score Date
1
WizKnight
by sebastianscaini, EternalStormfire
85 July 13th 2019
1
PROCRASTINAIRE: Solitairy Confinement
by dorkulon, cloakedninjas, treslapin
6728 Salary June 25th 2018
1
Double Don't
by qst0
30 Seconds December 23rd 2019
1
Quick Dash
by TheTacticalBanana
335 February 5th 2019
1
Arrow Fighter
by SpaceMonkey
25994 December 19th 2018
1
Hexagon Snake
by Thunraz
7650 July 13th 2019
1
Tombstone Boo!
by timbeaudet
1780 November 2nd 2018
1
Garbage Monger
by SavedByZero
1'15"000 August 27th 2019
1
Tower Control
by Tipyx
587 October 1st 2019
1
Rising Frost
by Baconinvader
4 June 28th 2018
1
Run for your Life
by Thrainsa
1135 February 1st 2019
1
Ridiculous Jump
by euske
5'10"000 June 25th 2018
2
Fish And Plastic
by Sullixou, Sewo
2009 August 25th 2019
2
Tasty Tower
by RocketRager, cbballs
8820 October 1st 2019
2
Illustrious Escape
by Juutis, M2tias, bradur
5'48"902 March 15th 2019
2
The Lost Beans
by dollarone
288 s March 30th 2019
2
Softway's Snake
by Niskko
52 March 13th 2020
2
Paperclip Tycoon
by automatonvx
9 July 13th 2019
2
NEWTON: The starving snake
by Call_in, Fresh Food, Mills !
7650 October 16th 2018
2
VikingFall
by Teth, Takko
1854 October 19th 2018
2
ADVANCE DIVER
by voxel
79174 Meters October 24th 2018
3
Lollipop Ninja
by DaFluffyPotato
7'56"150 May 2nd 2018
3
Rockslide
by Wan, BalBoom, Thrainsa
15500 February 26th 2020
3
A.G. Hope
by Wan, Thrainsa
11 June 29th 2018
3
Kraken Bay
by Bearsucker
59 October 18th 2019
3
Philosopher's Strike
by Wan, Thrainsa
31400 September 16th 2018
3
Always Mowing
by TigerJ
3935 June 28th 2018
3
GNOP
by euske
26 October 17th 2018
3
Shinobi Blocks
by dwemthy
9 March 15th 2019
4
King's Feast
by Ztuu
33 July 13th 2019
4
Exterminus
by Kleinzach
20350 September 3rd 2018
4
Thyl's Tale
by Laguna, KaramBharj, Thunraz, xXBloodyOrange
3'18"200 September 12th 2018
4
Whirling Blades
by DaFluffyPotato
4'41"520 September 11th 2018
4
Minimum Damage
by toasty
13 February 2nd 2020
4
Hunk Hustler
by sebastianscaini, Josh_Schwarm, Wulusi, carsonmackie
22 July 24th 2018
4
Little Architect
by benjamin
3106 October 17th 2019
4
Fall for someone
by Ztuu
5'49"420 October 19th 2018
4
Parachute Simulator X
by smbe19
0'04"320 October 16th 2019
4
Whiteout
by euske
5593 May 2nd 2018
4
Quick Tiles!
by Tipyx
1'01"010 February 1st 2019
4
Disappainted: Master of the Invisibrush
by dorkulon, cloakedninjas, treslapin
76 % May 2nd 2018
4
Spike
by sorceress
9 Level Reached May 8th 2018
4
Uncanny Ballet
by Wan
0'46"943 April 21st 2018
4
Cooperoids
by toasty
3254 May 1st 2018
4
PHOSPHORUS
by rnlf
6140 October 17th 2019
5
Pyramid Peril
by HuvaaKoodia, SUOMAR
89 July 24th 2019
5
The Merciless Deep
by benjamin
33 March 31st 2020
5
You are the Grimoire
by Aurel300
2'53"140 March 30th 2019
5
Uplifting
by thomastc
97 October 19th 2019
5
MAD SEED
by voxel
3'51"516 September 13th 2018
5
Nonomino
by thomastc
2768 March 30th 2019
6
Sakura
by Ridderfar, TheKillerFly, jlindskov
13191 October 18th 2018
6
Rocket Jumper
by Wan
6300 July 28th 2019
6
Turbo/Glide
by rnlf
0'19"460 April 24th 2018
6
Drift
by Raindrinker
0'45"130 April 25th 2018
6
You Can't See Everything at Once
by sebastianscaini, EternalStormfire, Supermooper123, coleycaves
1'52"000 May 1st 2018
6
Pandemia
by benjamin
66 September 17th 2018
6
Accurate Racing
by dollarone
0'10"164 July 27th 2019
6
Electric Tango
by laaph
5836 December 28th 2018
6
Abyss Meal
by Ilkalys, pimkeomi
604 March 23rd 2020
7
Volcanic Diver
by voxel
111.8 Depth March 23rd 2020
7
Into The Depths
by TomBuston
25'56"000 March 17th 2020
7
Wrapunzel
by Aurel300
1160 October 1st 2019
7
DIG DEEP: Artifactually Incorrect
by dorkulon, Elchao, cloakedninjas, treslapin
384 March 23rd 2020
7
Spike Dungeon
by DaFluffyPotato
0.49 km July 28th 2019
7
Rollercoaster Breakdown
by KayZ
2399 July 27th 2019
7
Infinite Duel
by javucha, gechy
1'11"496 July 27th 2019
9
Rook
by Raindrinker
282 October 27th 2019
10
(Tower of) Bird
by voxel
5 October 22nd 2019