Joined 6 years ago
I make-a the video james:
https://gamejolt.com/@TonikGames
https://tonikgames.itch.io/
Discord:
https://discord.gg/2evCCKtYKM
Along with stanley9990. GL everyone.
Probably by myself. Gonna do better than last time
Yeah so it turns out one of the reasons this game SUCKED (one of) was this code:
def update(self):
if hour <= 12:
self.average_temperature = self.base_temperature-self.fluctuation+(self.fluctuation*2*(hour/12))
else:
self.average_temperature = self.base_temperature+self.fluctuation-(self.fluctuation*2*((hour-12)/12))
#for tile in tiles:
# difference = self.average_temperature-tile.temperature
# change = difference*self.movement
# tile.temperature += change
wind.active = self.average_temperature <= -15
notice how some of the lines are commented (#)? Well those happen to be the very, very important lines for changing the average temperature of tiles throughout the day. Don't know how I didn't catch this. Oh wait, it's because I'm an idiot. Anyway it's fixed and everything but I just wanted to make a post explaining everything as well as the new jam/post jam version numbers (according to the rules, post-jam bugfixes are allowed so long as they are really broken, which counts in this case)