Cloie #81

Joined 3 years ago


Once more unto the breach! 0

Kerri • 7 days ago 

I'm here once again to try and make something. I'm enjoying the theme suggestions this time around, and I was surprised when my suggestion of paths made it to #2 in the peoples choice! But as I always do, I come into these jams with zero ideas intentionally and I'm looking forward to seeing how I can interpret this chaotic intervention.

I'll likely be focussing on the Maps theme for now, but I'll be joined by a few friends who've never done this kind of thing before. Going to be a relaxed approach for sure. We'll be using Godot 3.2.3 as our primary tool, Wings3D if we need 3D stuff, Pyxel Edit for artsy stuff, Krita maybe we'll see. No idea about sound effects yet but I'm excited to get started.

Good luck everybody!

Dinner and Design 0

Kerri • 7 months ago 

With the help of my incredible partner I was able to rubber duck a number of ideas in a short amount of time and finally settled on what I think promises to be a cute little story with some theme-adjacent ideas behind it. My goal with this is to learn how to create an interesting method of narrative story telling that's intuitive, fun, and more than just a series of dialogue boxes at the bottom of the screen.

Between the tea-fueled idea phase and the planning phase we sat down for a hearty dev-fuel dinner of pie and chips with yet more tea as seen below.

Really looking forward to putting this together and I hope I can do the idea some form of justice, my drawing skills are incredibly rusty and I'm going to be relying on them far too heavily for this project.

Let's do this! 0

Kerri • 7 months ago 

I got out of hospital on Tuesday with not one, but two kidney stones that I have yet to pass. However I signed up for this with every intention of doing my best so here goes.

After what I can only call a miraculous success from AKJ7 I am hyped to jump right back in to making something new and exciting to learn with. I'll be entering the 3 day jam as a solo this year supported by my wonderful girlfriend so I'm going to have to make some sacrifices in regards to music and sfx but I'll see what I can do.

I'll be using Godot again as the engine as it served me well last time, wings 3D and krita/inkscape for graphics and if I somehow manage it, bfxr for sfx and Sibelius for music.

Good luck to everyone taking part whether you're here to compete or just have a good time. Looking forward to all the entries I'll get to play.

Forgotten Robes 0

Kerri • 1 year ago 

It's finished! I think this is the first time I've ever successfully completed a project for a game jam, there's still a lot I can do with this if I want too, and might but with time constrains I'm incredibly happy with where it is now.

I'd love it if you could all check it out and give me some feedback and let me know if there are any major errors (I can't test Mac or Linux).

This was a wonderful experience for me as I got to dive into something new with Godot and I am blown away by how wonderful it promises to become as a game development tool. I look forward to having more opportunities to use it in the future!

Unfortunately my team-mates both met some struggles so some parts of the game weren't hashed out as good as possible such as the tinkly music. The tinkly music is nice but it gets repetitive after a while and it doesn't convey the atmosphere I would've liked but as my composer contracted a virus over the weekend this was all she was able to produce, the rest of the sounds I mixed myself.

Thanks for reading and taking the time to check out my entry! :)

I'm in! 0

Kerri • 1 year ago 

So I've been a flake the past few Alakajams and that hurts my soul deeply, but this time I'm in for real. I've partnered up with a long-time friend of mine who'll be taking lead on the programming whilst I work on the design, and I'm hopefully going to be employing the aid of my incredible sister for music.

Our tools are as such:

Engine: Godot 3
Text Editor: Visual Studio Code
3D Art: Wings 3D/Blender 2.79
2D Art: Inkscape/Krita
Music: FL Studio

As of writing this post we've established what we believe to be a solid idea to go with, but as it's late on a friday night we will be resting up and sleeping to ready ourselves for a hard days of development work over the weekend.

Good luck to everyone who's particapating, I hope you all enjoy it and learn something new as you go along!

;_; 0

Kerri • 2 years ago 

Sadly I completely forgot I promised my sister I'd help her move out this weekend, so I've had to withdraw from creating a game. I'm hoping to take full advantage of the down time to play and rate all your games though!

I'm in, again! 0

Kerri • 2 years ago 

Last Alakajam I worked off an idea that very quickly scaled out of control and despite a release, was unfinished. Nonetheless I was happy either way and I'm super hyped to go again on something completely new.

I'm a solo programmer who may or may not enlist the help of their sister for music whilst I handle art and logic.

Tools of choice:

  1. Unity
  2. Visual Studio
  3. FruityLoops
  4. Paint.Net/Krita

It's Over! 0

Kerri • 3 years ago 

Here's my entry:

Honestly this has been the most productive weekend + monday I've ever had. I'm super happy with what I got done, I'm super happy with what the game can still become and I'm looking forward to developing it further. (It's very unfinished as a game)

I've been wanting to join another game jam for a couple of years now, I joined this one because I saw it advertised on the Ludum Dare page when I went to see when the next LD was and this fell at comfortable time for me. I'd love to say I'll be back in February, I really hope I will be. I learnt a lot in such a small time today by deciding to use technologies I wasn't familiar with and I know there's so much more for me to learn still.

Thank you for hosting it, it's been great. I'll be sure to give some time these next two weeks to check out some of the other entries!

Good luck to those of you with ranked entries, and to everyone else I hope you had fun!

Update Video! 0

Kerri • 3 years ago 

Glad I gave myself the 3 days instead of the two as it gives me plenty of time to finish adding the gameplay for my game, but here's a small update video of my progress. Good luck to everyone who entered the 2 day competition!

I know I said in my intro post that I was going to go with Love2D and Pyxel edit, but when I started drawing my scenes I felt 3D would work better and I haven't given Unity a fair chance since I installed it.

Meshes created with Wings3D, Artwork done in (Some borrowed and being replaced)

Music by my wonderful sister but it's still a W.I.P and I expect it to change drastically by tomorrow.

Got my idea, now to sleep on it! 1

Kerri • 3 years ago 

As much as I'd love to work through the night, some things are better slept on and approached with a fresh head. I spent the past few hours setting things up and coming up with my idea, I'm reasonably happy with the outline of it. I still have to piece together the interactions of gameplay but I'm confident I can solve that tomorrow.

For now, I'm off to bed but tomorrow shall be full of coding and arting!

High scores

1 x02 x03 x1
by Aurel300
2320 September 27th 2019