Save the orphans, shoo away the dire bats
Explore the caverns in three days and save as many orphans as you can without getting knocked out by the dire bats.
Note for web: frantically click the page while loading it, otherwise audio does not start. Blame the marketeers.
Bats spawn after you hit a certain number of walls/bats, and after the timer runs out. Hitting shoos them away, but they may randomly decide to come in for another attack.
While I was at it I also made some music for the game afterwards and then tried to get that to work without terrible corruption in the web build (the bevy template warned me of this actually…). As a compromise I scaled down the level, which is still plenty big to make it infeasible to collect all of the orphans in three days.
This is a hard game :D
It was tough to figure out that you don't have to spam the pickaxes at the bats. Maybe make the attack speed a bit slower? I love the spam but when you have very limited ammo it's tough. Cute art!
Got 9 cave buddies on my last try.
Thanks for the pings guys, almost forgot to review this one.
At first I found the game a little frustrating, but once I learned to not spam the pickaxes it became a lot more fun! The way your view updates is cool and timing your throws to stop bats without wasting pickaxes was neat. Sometimes it felt like there were too many bats though, maybe I misunderstood their triggers.