Yeah so it turns out one of the reasons this game SUCKED (one of) was this code:
def update(self):
if hour <= 12:
self.average_temperature = self.base_temperature-self.fluctuation+(self.fluctuation*2*(hour/12))
else:
self.average_temperature = self.base_temperature+self.fluctuation-(self.fluctuation*2*((hour-12)/12))
#for tile in tiles:
# difference = self.average_temperature-tile.temperature
# change = difference*self.movement
# tile.temperature += change
wind.active = self.average_temperature <= -15
notice how some of the lines are commented (#)? Well those happen to be the very, very important lines for changing the average temperature of tiles throughout the day. Don't know how I didn't catch this. Oh wait, it's because I'm an idiot. Anyway it's fixed and everything but I just wanted to make a post explaining everything as well as the new jam/post jam version numbers (according to the rules, post-jam bugfixes are allowed so long as they are really broken, which counts in this case)
is that python and where u using pygame? :D