Escape the rising water by scaling the ancient ruin. A very simple vertical platformer.
Escape the rising water by scaling the ancient ruin!
A simple vertical platformer.
My first gamejam to remind me of how it was developing under pressure with a deadline just hours away. And learning while doing it.
Thanks for the comments and taking your time! Yes, I owe a lot to DFP and following his advice. The game itself borrows heavily from Doodle Jump and similar games.
I had to stop adding features way before I was complete with what I had planned to be able to allow for some "polish" but also the sound and bugs. I also had to leave the platform to completely random locations so yes, there are for sure possible impossible jump designs :(.