There will be a meeting to talk about upcoming events happening on Alakajam. If you would like to be involved, would like to host an event, would like to let us know how to make AKJ better, or just want to attend, you are more than invited! The main purpose of this meeting will be determine the schedule of upcoming events, and assign responsible people to host them. There will be other things to discuss, as well. The more people we have volunteering to run events, the more events we can host!
The meeting will be held on Discord. You are always welcome to join our discord server, it can be found here: https://discord.gg/6XzN7BUs8z
I hope everyone can join us!
This is it, the results for the 16th Alakajam! are finally out! Thank you everyone for playing the game of reviewing and rating each other's entries. You can find the full rankings below.
Big congratulations to all the winners!
The 17th Alakajam! will be held 24-26 February 2023, so make sure to book the date. Hope to see you then :)
Congratulations everyone! The Ranked part of the 16th Alakajam is over, so "well done" to everyone who managed to develop a game during the weekend.
The Unranked Part will continue for another 24 hours. You have until September 12,10pm UTC to submit your unranked entry.
For the next two weeks, all entrants are be able to give ratings on other games. Take some time to play & rate games. Getting constructive feedback is one of the best ways to learn and improve one's game design skills, so please dish it out in buckets. While people who didn't enter the event cannot rate games, they can still post reviews and comments, which is highly appreciated.
Of course you can also enter your higschores for the games that allow to do so.
By playing & rating & commenting (even on Unranked entries), you will gain Karma that will make your game more visible to others. A high Karma gives you more chances to get ratings yourself and reach the minimum of 8 to be classified. Otherwise, you will not get a final ranking!
On September 25th, at 7pm UTC the final results will be released and the winners crowned :)
The submission deadlinei is approaching.
There will be an additional submission grace period of one hour for you to upload your game
Happy jamming and good polish everyone!
With the theme now revealed, the 16th Alakajam! has started. Let's make games :)
If you're entering the competitive, ranked jam, and are unsure what you're allowed to do, please check this page for the detailed rules of the jam (in particular the "What is allowed?" section).
The end of the jam is depending on whether you pick ranked or unranked. You can create your game page at any time during the jam (and update it any time after it's created):
Big thanks to @DanaePlays and @Aurel300 for hosting the launch stream! If you missed it, you can still find it on her Twitch channel.
Have a nice week-end all of you, and see you on the other side!
The 16th edition of our 48 hour game jam starts on Friday September 9th!
The event is about making a game, from nothing, in a weekend. Teams or solo devs, beginners and professionals are all welcome to participate. If you opt-in to the competition, you will get to be ranked against every other contestant! Or if you prefer a more relaxed setting, maybe even work on your current hobby project, the unranked jam will still give you an opportunity to get plays and comments.
|August 26, 7pm UTC||Theme submission and voting||You can submit theme ideas for the jam and vote for all other submissions.|
|September 4, 7pm UTC||Theme shortlist||Only the best 10 themes are kept. Rank them by order of preference in this final phase of theme voting.|
|September 9, 6:30pm UTC||Kickoff stream||Final vote elimination, chat, and games on the DanaePlays channel.|
|September 9, 7pm UTC||THE JAM!!!||Start making a game solo or as a team, and simply submit it before the deadline!|
|September 11, 7pm UTC||End of ranked jam||The main competition ends here, exactly 48 hours after the start time. Submissions will remain open for an additional hour after the deadline.|
|September 12,10pm UTC||End of unranked jam||If you want to go for a relaxed weekend - or need more time - you can create a game in the 72 hours of the unranked jam.|
|September 25, 7pm UTC||Results||After two weeks during which all entrants are invited to play, rate and comment on other peoples games… The results are released and the winners crowned!|
There are three divisions:
- Solo, in which you make a whole game alone in 48 hours
- Team, in which any number of persons can gather to make a game in 48 hours
- Unranked, a more open division which grants about 72 hours to finish the game. Useful for those not interested in the competitive aspect of the event, want to work on an existing project of theirs, or simply did not finish their game in time.
See the full rules for the Alakajam.
All you need to do is:
A lot of participants also post an "I am in" blog post presenting themselves or their team before the event. Describe what tools and frameworks and engines you will use to create your awesome game! Which themes do you like? Let us and the community know!
If you can, feel free to spread the word about the jam - the more we are, the merrier! glhf ;)