The process of 48 hours was really fun in general. I was really panic when trying to draw my very first pixel art game, it is quite challenging but I did overcome that. Also, I learn how to make music and hopefully it is suitable with gameplay.
Enjoy the building process and playing games.
This was the very first Game Jam I have ever partecipated in, and I was able to finish the game. Indeed, there are a lot of things that could be improved with more time, but I'm satisfied (here the entry).
This is the second game I have ever made, and I completely underestimated the time required to draw and animate the sprites, I spent all saturday on graphics while in my original plan they should have been ready in 3 hours of work (ah, what a fool XD)
It was really exahusting, and today I had to rush to get everything completed.
I had the great idea of streaming on twitch the whole process of making the game, which took me a lot of energies. I really learned a lot of things, and now I am really curious to see how other partecipants interpreted the theme and what they managed to do.
Good luck to everyone who partecipated, I look forward to play your games!
This was my first game jam. I went way too ambitious. I tried to do too much new stuff and I just got bogged down. I learned a ton and had fun, but it's clear to me at this point I'm not going to finish. I can't wait to try again on the next one!
Good luck everyone!
This is my first game jam ever! I just started making games a couple months ago, so I'm a bit nervous that I won't complete a game. The pixel art is primarily where I'm worried all my time will be spent. I'm going to make my game with java using the libGDX framework.
As this weekend is going to be crazy hot here in germany, I will use the days to be as close to water as possible :D
That leaves me with the nights, which is where I'll try to fit the gamedeving.
I would assume this gives me around 12h of time in total, so I'm definitely looking forward to this challenge.
Like in the past couple of gamejams, I'm gonna use pico-8 to create my game.
See you all!
And by "computer" I mean a thing with a physical keyboard, of course; smartphones and ebooks don't count. I know there are probably ways to make a game on a phone, but poking my eyes out with a fork sounds only marginally less pleasant than that.
Instead, I'm bringing a deck of cards and will design you a card game this time! I know it says "video game" in the rules, but a conversation in Discord made it clear that this is an oversight; it was never intended to exclude physical games.
I'll only use a regular deck of 52 playing cards and maybe some tokens, and probably aim for a single-player game, so the threshold for playing and rating shouldn't be too high.
It'll be interesting.