maartene

maartene #896

Joined 5 years ago

It's a start... 2

maartene • 1 year ago 

Can you prevent the hydro plant from breaking and keep the villagers safe?

Wanna try it yourself?
ssh -p 2222 pi01-thedreamweb.ddnsgeek.com
Note: at this time, no commands other than create_user, login and close work.

Progress! 2

maartene • 2 years ago 

Progress!

After Game Center match making, I now have some interactivity: choose your ship's heading and thrust.

  • It's a lockstep setup with input delay (currently two steps). Only input is synchronized between clients;
  • Simulation updates every 0.1s (and waits if input doesn't come in);
  • The "physics simulation" should be deterministic if Double acts the same on all iPhones/iPads.

Improvements:

  • It's not a game yet: no win/lose condition;
  • When it comes to network: current implementation uses tcp/ip and sends input as JSON to other clients. This should probably be optimized;
  • There is no graceful end of game: only stop the process.

Entering the Multiplayer Kajam! 0

maartene • 2 years ago 

So, I finally managed to get working:

  • Game Center Sign In in SwiftUI
  • Matchmaking
  • Start a match
  • Exchange data between clients (just some strings with random data for now).

This means I can start making a multiplayer game!

Because Game Center is strictly peer-to-peer out of the box, I'll try and implement a deterministic lockstep mechanism. Hopefully the Swift Decimal type is stable accross architectures.

Less than 10 hrs to GO! 0

maartene • 4 years ago 

Looking forward to this weekend's Jam:

  • a shortlist of original themes that can be interpreted many different ways - wonder which one will end on top;
  • planned out the weekend for this;
  • great way to end my vacation.

Haven't decided on tech/tools yet. Though Love2D looks cool to give a try.

Good luck everyone!

Need only one more rating! 2

maartene • 4 years ago 

update: made it!

Soooo close to getting a rating. Only need one more. But the deadline is nearing also. I'm getting desperate. :P

Please help me out here. You can play my game here: https://alakajam.com/6th-alakajam/702/the-fencer/
Should only take you a couple of minutes and it will run on anything (even a phone)

I will play your game if you leave a comment.

Cheers!

The "5 hour game" is done 0

maartene • 4 years ago 

Life happened this weekend, but Alakajams are a pretty rare occasion, so I did spend time to make a game.

Not the game I wanted to make: I wanted to make a web based multiplayer game (next time…), but that didn't fit my time constraints. So back to IF and Ink. Luckily I could reuse my template code from last Alakajam. Its also my first ranked entry. :)

If you feel like it, you can play it here.

I'm in for the first time 0

maartene • 5 years ago 

First time participating in Alakajam and looking forward to it sooooo much. I wanted to participate in this Jam for as long as it existed. Now finally the schedule-stars align well enough to give it a go.

Just a little over an hour of time to kill before I can start.

Anyway, I only really have time tonight and on Sunday, so I'll need to see how much I can get done and probably keep it very simple.

I'll definitely be using Unity 3D, Pixelmator and Affinity Photo, Garageband and Chiptone;
If doing 3D: MagicaVoxel and/or Blender.
Target format will be WebGL for sure.

Anyway, looking forward to the coming days, submitting a game and then enjoy playing your games!

High scores

#GameScoreDate
6
OVID-20
by thomastc
2247 October 24th 2020
7
Orderly Objects
by HuvaaKoodia
8'48"000 December 8th 2021
7
Bird Jumper
by Sammy6
594 October 17th 2018