Joined 7 years ago
Floating tech islands in the sky will be the backdrop for my take on the classic lunar lander/space taxi concept.
Let's see how this works out…
I will try and put up a post mortem at some point. Maybe I'll even get a finished game out.
For now I'll try to play and rate as many games as I can.
I do not expect to finish since there are other demands on my time this weekend, but I at least want to put in some effort, so maybe I have enough of a portfolio to join a team next time around.
Not a seasoned game developer by any means, but I have some solid all around IT knowledge plus a bit of an artistic streak that I plan on neglecting a little less in the future.
I plan on using Godot for the engine and any tools that I can get my hands on during the weekend to create my assets.
Good luck, everyone and may procrastination strike at some other time.
I've got no clue what I'm doing, but I've got an idea and I'm not afraid to use it.