I have meshes, textures, effects & at least one game mechanic, so I might be able to finish a game tomorrow and not just a walking sim. ✨
I'm fine if it is though and I'll just focus on what I enjoy doing.
First jam where I actually went outside with a camera to get some textures, threw them into Materialize and generated my own diffuse and normal maps to work with.
A faction of gamedevs has decided to show their passion for the Mushrooms theme, and integrate it into their games anyway. So let's give everyone an additional (an totally optional) incentive to put mushrooms in here some way or another!
The ANCIENT MUSHROOM AWARD can be given by anyone, to anyone during the ratings phase. When you see a game that deserves it, simply paste the badge picture into a comment for the award to be counted.
At the end of the jam, we'll tally the amount of given awards… and nominate the ANCIENT MUSHROOM KINGS :D
Badge markup for giving the award
Looking forward to see your games! Don't forget to take breaks and have a decent night of sleep :)
It's coming up to dinner time so I'm going to stop and get some food in me, really happy with how much progress I've made so far only a few elements left for the initial puzzle implementation and then I can look at designing the next two environments I want to include.
It's just a small point and click but I'm doing this solo and I'm trying my best to keep it within my abilities so I can finish this time.
I honestly have no idea how many jams we've been in at this point but here we are for another one!
We'll be using GameMaker 2 as our engine and photoshop/krita for our graphics. This time we'll remember to add the sound effects too ( ˙꒳˙ )
Best of luck to you all, see you on sunday!!