Tomato Season is up.
gib carrot or i kill yuo
I think it's time I come out and say it: I like doing Game Jams on weekends I super ultra busy.
I've been helping my parents set up an event for next week on a club so haven't had much time to work on the game, I certainly got something done, but it's not a game yet. So, I won't be finishing the jam in time. That makes me very very sad.
Karam Bharj did some awesome work on the music, if you have a chance to work with him please do!
And Sebastian Scaini if you're reading this, you've won the Gabe trophy once again, but I'll get it back. Soon…
I can't believe we did it! It's been a long as hell weekend but it's also gone really quickly.
Extremely proud of the results of our first ever jam, will definitely do it again!
Please check out Underpowered and let me know what you think of the game!
I made the thing and I feel accomplished, but really really tired and drained. And I got work early tomorrow lol.
Was really fun experience though. I had no idea I could make something coherent (albeit a bit trash) in that sort of time.
Hopefully someone likes my game. Cheers!
Puisque la version de mon jeu https://alakajam.com/external-entry/295/applegrowthmonster/ demande vraiment à être peaufiné je vais en sortir une version VIP (hors Jam) dans là quelle sera ajouter nouvelle arme et des nouveaux bonus mais surtout pour ajuster plein de détail afin de rendre le jeux un peu plus complet et professionnel XD j'ai toujours pas commencer mes vidéos postmorthem sur le Gamejam se devrais attendre à la fin de semaine prochaine :)
Ooofffff… I started making the game yesterday at 7PM, I wasnt able to start from the first day. I managed to finish some lil stuff for the game but…
It wont be finished by the end of the 48Hours jam, so… I was wondering, should I continue making the game or just give it up (especially that I am no longer motivated for it)
Here is my progress for now (no sounds, no polish, no main menu, no AI, just the player moving and shooting):