Posts

Islands 0

joshalex5 • 2 years ago on 16th Alakajam! 

Excited to be joining in this jam again - the last time I entered was about a year ago (if my maths is right).

I'm going for a god-game type experience, hopefully its not too ambitious :))

Making everything myself or using free assets if needed, my partner might help me with music if I ask nicely though!

Looking forward to seeing what everyone makes. Good luck all!

The theme of the jam is Islands 0

Wan • 2 years ago on 16th Alakajam! 

With the theme now revealed, the 16th Alakajam! has started. Let's make games :)

If you're entering the competitive, ranked jam, and are unsure what you're allowed to do, please check this page for the detailed rules of the jam (in particular the "What is allowed?" section).

Submission times

The end of the jam is depending on whether you pick ranked or unranked. You can create your game page at any time during the jam (and update it any time after it's created):

  • Ranked: September 11th 7:00pm UTC, which means you have 48 hours (+1 hour for late entries to create their page).
  • Unranked: September 12th 10:00pm UTC, which means you have a bit more than 72 hours.

Big thanks to @DanaePlays and @Aurel300 for hosting the launch stream! If you missed it, you can still find it on her Twitch channel.

Cool things to do during the jam

  • Write a blog post: Share your thoughts on the theme, post your progress, images of food or gifs of cute animals. You can also free to use posts for advertising live jam streams.
  • Tweet about #alakajam and follow the alakajam Twitter account
  • Initialize your game page early!

Have a nice week-end all of you, and see you on the other side!

We are in 0

Laguna • 2 years ago on 16th Alakajam! entry  Pirate Warmup

BloodyOrange and I will join the 16th Alakajam. This time just the two of us (compared to the 14th Alakajam where we participated in a group of 6).

I will use my JamTemplate as a starting point for coding and Reaper for music, SFXR for sounds.
BloodyOrange will use aseprite for art and if needed Tiled.

We will try to aim for a smaller game, but let's see what we end up with.

I'm In! 0

TimTips • 2 years ago on 16th Alakajam! entry  mIslands

Hey guys, I'm in!
a few weeks ago, I've been learning to use Blender a little better. I did the infamous beginner Donut-Tutorial and some other stuff and had a lot of fun. So this time I aim to create a game in 3D - which I haven't done in forever.
I'll use Unity together with Jetbrains Rider. I'll create some music and sound effects with virtual instruments (mostly Native Instruments) and Reaper.
Looking forward to making a game and to see and play yours!

edit: I'm really looking forward to the kickoff stream! Thanks for hosting that guys!

Let's jam! 1

Aurel300 • 2 years ago on 16th Alakajam! entry  Levitatium

Using… you know it, Haxe!

Maybe I'll try to make a metroidvania?

Way behind on sleep, but still joining 5

thomastc • 2 years ago on 16th Alakajam! entry  Poseidon

We have a good shortlist of themes again, and I'm looking forward to jamming! Too bad that I haven't had a good night's sleep for about two weeks now. Let's see how it goes.

Toolset is the usual: Godot, Krita/Aseprite/Inkscape depending on art style, Audacity/jfxr, LMMS.

Schedule of the 16th Alakajam! 0

Wan • 2 years ago on 16th Alakajam! 

The 16th edition of our 48 hour game jam starts on Friday September 9th!

The event is about making a game, from nothing, in a weekend. Teams or solo devs, beginners and professionals are all welcome to participate. If you opt-in to the competition, you will get to be ranked against every other contestant! Or if you prefer a more relaxed setting, maybe even work on your current hobby project, the unranked jam will still give you an opportunity to get plays and comments.

Schedule

Dates Phase Description
August 26, 7pm UTC Theme submission and voting You can submit theme ideas for the jam and vote for all other submissions.
September 4, 7pm UTC Theme shortlist Only the best 10 themes are kept. Rank them by order of preference in this final phase of theme voting.
September 9, 6:30pm UTC Kickoff stream Final vote elimination, chat, and games on the DanaePlays channel.
September 9, 7pm UTC THE JAM!!! Start making a game solo or as a team, and simply submit it before the deadline!
September 11, 7pm UTC End of ranked jam The main competition ends here, exactly 48 hours after the start time. Submissions will remain open for an additional hour after the deadline.
September 12,10pm UTC End of unranked jam If you want to go for a relaxed weekend - or need more time - you can create a game in the 72 hours of the unranked jam.
September 25, 7pm UTC Results After two weeks during which all entrants are invited to play, rate and comment on other peoples games… The results are released and the winners crowned!

Rules

There are three divisions:

- Solo, in which you make a whole game alone in 48 hours
- Team, in which any number of persons can gather to make a game in 48 hours
- Unranked, a more open division which grants about 72 hours to finish the game. Useful for those not interested in the competitive aspect of the event, want to work on an existing project of theirs, or simply did not finish their game in time.

See the full rules for the Alakajam.

How to enter

All you need to do is:

  1. Create an account on this website
  2. Publish your game before the deadline

A lot of participants also post an "I am in" blog post presenting themselves or their team before the event. Describe what tools and frameworks and engines you will use to create your awesome game! Which themes do you like? Let us and the community know!

If you can, feel free to spread the word about the jam - the more we are, the merrier! glhf ;)

Feedback Fortnight 2022 has come to an end! 0

laaph • 2 years ago on Feedback Fortnight 2022 

Thank you to our game submitters, and thank you to everyone who played these games! Unfortunately all good things must come to an end, and though sometimes we like to continue things after their due date, alas we can not! I hope you had lots of fun playing new games and I hope the game authors got lots of things to think about!

With all that, prepare yourselves for the upcoming 16th Alakajam, coming on 9 September! See you soon!

Feedback Fortnight submissions open! 0

laaph • 2 years ago on Feedback Fortnight 2022 

It is time for Feedback Fortnight! How does this work? Show us your game! Look at everyone else's game! Comment!

To reiterate the rules, submit a game you want commentary on. It can be near anything, but it must be free and legal to play for anyone here. An old game you are polishing? Perhaps you didn't finish the last alakajam on time but want people to see it anyway? That sekrit project you've been working on but haven't told anyone? Something you are looking to get ready for commercial release? Just looking for bug testers? Just have a handful of ideas and want to see if the game might be fun? As long as you there is no monetary component it will be fine to post here.

Then, go play all the other games. Give your opinion. You can give as much or as little detail as you want. Remember to be nice, since someone took the courage to post their work here. Remember to give constructive feedback.

There are no ratings, no prizes, none of that. At the end, we will thank our most prolific feedback givers.

This is to help each other make better games.

You can look at this for more rules.

Since there is no "race" component of Feedback Fortnight, there is no reason you shouldn't submit early or late! We are opening submission posts shortly after the posting of the message. If your game is ready for comments, feel free to submit your game, and make a post telling us all about it! The official schedule is that we start giving Feedback on July 15th, but if you play a game before then and have something to say there is no reason to wait.

Submissions will be closed July 24 so that there is a full week of nothing new submitted, so those determined to give good feedback on every game will have a full week to do so.

Thank you everyone in advance for playing and evaluating all of the games! Together we can make our games better!

Feedback Fortnight coming soon! 0

laaph • 3 years ago on Feedback Fortnight 2022 

With the 15th Alakajam over, we move on to our next event, the Feedback Fortnight! Do you have something you want to show people? Did you not finish in time for alakajam but still want people to see? Do you have project that you've been working on for years? Do you just have some screenshots you want feedback on? If you want some feedback, this is your event!

How does it work? Post your project. Then, look at other projects, and evaluate them. Look at the descriptions and see if there is something in particular they want feedback on. Remember there is someone who is reading this, so don't just say mean things. Write up your constructive criticism, and we will share our ideas and thoughts to help each other make better games!

Feedback Fortnight 2022 starts soon so get your project ready to share with others! Chase that game breaking bug away, write up enough documentation so someone else will understand how to play package it up, it doesn't have to be perfect, just enough to show others! The event officially starts July 15, but we will open submissions soon! We can't wait to see your projects!