New GameEnjin that i only tried once (Check);
New Programming Language i start 2 days ago (Check);
New Confusing IDE sure (Check);
New Dimension from 2d to 3d… Why not at this point… (Check);
New Jam… Actually first one i tried (Check);
No Team Well that not New…;
Some time you juste need to be a little creasy to be creative and my mind sure can run Crisis you see XD
Hey folks, another ludumdare refugee here.
This is my first alakajam, here's what I'll be using:
I'll be using the web port of my engine, which compiles to js/webgl via emscripten. I don't have time to sort out webgl 1 support so I'll be stuck with webgl 2 for the jam. I mean technically webgl 1 support is there, but it relies on a lot of extensions that not every implementation has (looking at you, safari >_>)
(oh and if the "no ui" theme wins I'll commit seppuku!)
First timer on Alakajam! Have attended Ludum Dare before but been some years since my last game jam.
Can't wait too get started, cheers :)
Will be using
Concept: Pen, paper
Voici le lien vers la playliste du documentaire sur YouTube.
I'm a developer and work from home, and this is where the magic happens! It's a bit messy but I had to keep it real to my nature hehe.
I don't really know which technologies I'm going to use, since it's my third jam, but I'll probably end up using Phaser as I have some experience with it. I'd also love to make something with multiplayer features for this jam, but I'm still coming up with ideas about how to do it.
For audio I'll probably try to learn how to use Bfxr and Bosca Ceoil.
I'm also pretty bad at art, so I usually try to avoid it as much as I can. We'll see what happens!
So I figured I'd share some initial ideas on the themes that have been shortlisted.
I'm working with the extra constraint that the engine I'm building has been specially optimised for isometric gameplay. I imagine this would work best with RTS, RPG, Sim or 4X type games. That's cool, though, because I enjoy those kinds of games anyway. So my thoughts are around what can be done within those genres, as far as I can tell so far.
Any other ideas? I'd be curious! I've put the ones I'm struggling with the most first. :)
No UI
Everything is edible
Buying your time
Repair
Always Growing
Thievery
Alone in Space
Weird weapon
Trash and treasure
Dangerous Science
To be clear, the laptop on the left is my computer. The main monitor is just hooked up via HDMI cable.
Also, it looks like some of my themes will make it to the shortlist. :D
EDIT: My theme Always Growing made it.
Hello, I'm an hobbyist game dev and recent gamejammer. This will be my 1st Alakajam event!
I played around a lot with Unity, but I also started using other tools and I fell in love with pico 8 so I probably will use it for this jam!
Let's have fun and remember to stay hydrated everybody!
My background: I am an enthusiast programmer studying computer science and have been programming for 5 or so years so I consider myself very experienced. I have always loved the idea of game development but have focused all my efforts on the engine and graphics side, and have never actually made a game. So I would love to try and make an actual, finished game.
Language: C++
Text Editor / Compiler: Visual Studio 2017 Community
Engine: Citrus Engine (made by yours truly)
My artist friend will do the art.