This will be the first jam where I'll use PICO-8 to create a game and I'm already quite excited!
While I was going through some tutorials I remembered a 2008 netbook I still had in my drawer, et voilà:
It runs xubuntu and now directly boots into PICO-8. Also adjusted Terminator for a C64 feel:
Despite 32bit and single core, pico runs surprisingly well. This thing might be old, but has a solid battery. It's great to have a machine that I just can boot up and start programming, even on the go. :)
Happy Jam everyone!
This Friday, one hour before the jam launch, DanaePlays and @Aurel300 will host a livestream! Featuring jam host @Thrainsa as a guest, it's the closest thing we have to meeting in the flesh, and also:
See you on DanaePlay's Twitch channel :)
After last times quite unsuccesfull attempt, I'm back with more knowledge and ambition than ever!
(Just realised I missed 2 Jams… Shame..)
This time as a team! On my side is Oliminor (graphics expert)!
Engine: Unity
Graphics: Aseprite
Music: Sound Forge / Bosca ceoil
Motivation: Maltesers
Might even do a dev. log on it… Anyone would be interested?
I missed AKJ 7 so I'm hoping to find time to make something for this jam :D
I've never made a 3D game for a jam so I'm aiming to do something 3D so I can practice my blender skills!
Hi everyone,
I'm Ellie, and I live in Nevada, but am originally from Sweden. I found this jam through the Ludum Dare page, and am really looking forward to jamming this upcoming weekend. I am conscidering doing the extended deadline, as I work evenings (so there goes Friday, and it's my turn to host -and cook for- DnD that Sunday, lol) but we'll see.
My background is in game design, and I particularly enjoy level design, but am neither programmer or artist, so it'll be an interesting challenge. Oh, and I will most likely do this jam in the Twine engine. :)
Best of luck to us all!
I'm new here so unsure of the rules. Please blast me out if this type of post is unwelcome. But a friend of mine and I finally made time for a Game Jam and found this community through your Ludum Dare post. And I'm so excited to have a community to do the jam with!!
Cheers to all! And may the odds ever be in your favor!
Willem
Theme Ranking is up for the 8th Alakajam!
You can now choose which are the best themes for you and this 8th Alakajam.
These 10 themes came out from a list of 174 themes so they are surely all good but which one is THE THEME?
To give you motivation and inspiration, try to give us here an elevator pitch of a game having the more themes ;)
I'll start:
You found a Treasure Map that reveals Secrets Loots coming from Among the stars. Theses loots were buried in the Depth of the sea by a powerful Summoner. Your journey starts in a peaceful Harbour but The road will be long and perilous until you can finally Steal the secrets from the summoner. As soon as you leave the harbour the Weather starts to to change and soon the worst storm you've ever seen is upon you…
Greetings from France, where we'll be reforming the team from last jam! Our last time together was when we worked on Arkenstone (pictured on the right), and we're hoping to have a great week-end together again.
This is now the fourth jam for BalBoom, while Thrainsa and I have been guilty of numerous game jams entries on both Alakajam and Ludum Dare.
The last jam left us with mixed feelings. On one side it was fun to make a good old "platformer-with-a-twist" for the first time in a while (we used to do those all the time for our first jams in the early 2010s). On the other hand, it proved trickier than expected this time to code the mechanics we had in mind and glue everything together into a finished game. That left little time to polish the look and feel of the game, and literally zero time for audio.
We're still discussing what kind of game we'd like to do, but the main goal is to get the scope as small as possible in terms of code - and assets ideally, to leave plenty of space for polish.
Techs we'll most certainly be using are Unity and the Reason music software, the rest will depend on the game.
Have a nice jam!
Never learn anything from my past mistakes! (I'm not great at this but it's so much fun)
and it's my 7th alakajam but I failed the second If I remember correctly.
unreal or unity (or any other engine that will tempt me until the jam launch date)
blender
aesprite
fruityloop
cesca coil
paint.net
Everything will probably depend on my mental health. As always I will love going through all your submissions and see all of your beautiful beautiful projects full of nice things and creativity.
Thundercats out!
EDIT: Event launch has been postponed by a week, sorry for the delay!
In March will be held the 6rd AKJ Tournament, where the community is invited once again to play & compete on existing jam games!
If you want to submit your own game to the event, follow this link :)