Hello everyone!
Back and to the Jam!
This time due to constraints I'll be Jaming alone.
Going for something minimalistic!
Engine: Unity
Graphics: Aseprite, Krita
Audio: Bosca Ceoil, Vegas, Guitar
Streaming as much as I can!
Check out all the streamers!
Sometimes the themes are good, sometimes they don't matter and sometimes they can mess up the jam.
I like the idea of being able to choose from 3 themes.
I will be joining for the sixth time. I also wish everybody a lots of creativity and edurance for the Jam!!!
My partner in crime ( @Titaninette ) and I are in!
It'll be a first time in the world of gamedev and game jam for her, so it'll be very interesting for both of us :)
We'll use :
Good lick to all of you! 👅
Well hello there
I'm offering my services as a composer (no payment required of course) this weekend, to get involved in the 10th Alakajam!
If you're a dev and cooking a lil sutt'n up this weekend that you think… hmmm…. would be nice to have some TASTY AUDIO to go with these DELICIOUS VISUALS then I might be your guy :D
Limited portfolio at www.shanechauhan.com, these are mostly combat tracks for Action genre. Just to give you some examples - I can compose for most genres and styles :)
Let's talk if you're interested (negative_harmony_0@protonmail.com)
Best o' luck to everyone this weekend!
As normal I will be streaming all my developments on https://www.twitch.tv/timbeaudet so follow there!
The themes seem to be a swarm around sailing on a ship over the waves of the ocean. The clouds will come from wind and rain on your paths to the moon. Travel with your map so separation is not a problem. Play your cards right and this generation will swap chains like clockwork.
Not sure the themes are fun but I will be testing out my new physics engine which barely has balls working.
I'm working on an idea I started on for the Music Kajam. Progress is slow and I am finding it hard to concentrate on dev at the moment.
I thought that creating a kind of dev diary and adding progress updates to it here might help with motivation. Let's try it!
Today I added fade-out and also fade-ins to the game. This is done by palette shifting through the available 4 colours. I think it works quite well!
Thank you everyone for the jam!
Thank You for the Streamer's Choice and the 3rd place in the Team Divison!
There's a lot to process and rethink about game development and all the feedback heleped!
The stream aspect of this past 10 days added a lot to the event!
Thank you for everyone who joined the streams!
Now I'm going back to my normal scheduel. If you have a minigame, demo, prototype, full game, etc. that you would like me to test, showcase, disect live, contact me! Would like to do regular sessions on Fridays!