Of course I will join the next Alakajam!
Although some friends are celebrating their wedding on the next weekend, I will try and sneak some hours of awesome gamedev into the schedule.
I will be using Haxe and HaxeFlixel and probably aim for an HTML5 build. If I find time for graphics, I will use Aseprite.
Regardig the themes: I am awefully sorry that "little robot workers" as well as "giant robots" were eliminated during the voting phase. However, I see a good chance for some of the themes to do something at least related to robots. :D
Other than that, I am really looking forward to joining ths alakajam and of course to play all your awesome games!
gl, hf and of course: see you on the other side!
Laguna
I'll join the jam if any of my top 4 selected themes is the selected one.
If I join, I'll use Unity, Blender, paint.net, Ableton Live, Audacity, whatever else is necessary.
Good luck to all the participants!
Hello! This is Sadale. Lately I've been developing a low-end portable game console with the following specs:
The photo above is the second prototype of the game console running a demo breakout game. The game console is mostly completed with its low-level driver functions ready. When this console is powered up, a menu is shown for the user to select the game stored in the SD card to be played. Games developed for this console call the functions located in its bootloader to access its hardware-interfacing functions.
I'll be drawing PCB board for this product. This will be my first project involving PCB. After that, perhaps I would also draw a case for it.
But before that, I'd like to develop another game on this console. That's why I'm here! I'll be joining the 4th Alaka Jam!
This will be my first Alakajam. I'll be doing it solo. Let's see how it'd turn out! :)
Too bad! You guys probably can't test out the game I'm going to develop and vote based on that, because you can't run the game without the hardware. :(
A clear schedule this weekend, a good shortlist of themes, what more could I ask for? Worse weather, perhaps. Or my laptop back from the repair shop so I can work out in the sun.
Using Godot again, still not hating it. Also some of the usual suspects, depending on the style: Krita, Inkscape, Gimp, jfxr, Bosca Ceoil, LMMS, Audacity…
Hello! I am in and I am likely to create a PICO-8 game that I can also submit to the Monster Mix & Mash jam.
The themes from that jam are all spooky and halloweeny, so I am hoping for a theme that I fits. Or maybe I'll just make a game about miscommunications between vampires and ghosts?
We should be back this week-end to defend our title ;)
Techs
Team
While our team is always the same (sometimes with guests), we occasionally split roles differently depending on our goals/interests for the week-end. This time we might be tempted to do something inspired by the 3D action platformers of the 90s (Spyro/Crash Bandicoot/Mario 64).
Good luck everyone, and happy jamming!
Howdy everyone! I'm Sebastian. I'm looking forward to jamming with everyone again!
Here's a glimpse at my previous Alakajam games for those that are interested:
Check out my Twitter during the jam to see progress updates on my game.
Between jobs, so I have a rare chance to dedicate a whole weekend to a game jam! I'll be implementing my game in Löve2d and, aside from some helper code I typically use in game jams, will be starting from scratch to make something small and complete. I'm hoping to make something simple, snappy, and polished, so my goal will be to complete the gameplay on the first day, and spend the second day entirely on assets and playtesting.