We should be back this week-end to defend our title ;)
- Blender (if 3D)
- Propellerhead Reason
While our team is always the same (sometimes with guests), we occasionally split roles differently depending on our goals/interests for the week-end. This time we might be tempted to do something inspired by the 3D action platformers of the 90s (Spyro/Crash Bandicoot/Mario 64).
- @thrainsa as developer & project planner
- Personal goal: Practice planning/scoping, maybe explore new Unity features
- @wan as graphic & audio artist
- Personal goal: Improve 3D texturing and animation skills
Good luck everyone, and happy jamming!