Hallo! I’m ratrogue, and I have the honor to be your host for the 12th Kajam. For the uninitiated, Kajams are basically relaxed Alakajams; jams within jams, one could say. This time you have a whole month to create your entry, and you are totally free in what tools and assets to use.
Unfortunately something came up and I didn’t have time to think of a theme, but thankfully a close friend of mine took over. He is not part of the Alakajam community, at least not directly, so I will just quote him here:

« Hello dear people of Akajalam, I am carcass! You might know me as the creator of SMALLWORLD, but I’m not a ‘real’ game developer. Still, I just love game development. So much that I want this Kayjam to be super meta.
Remember ‘Systemic Shock’ by Through The Looking Glass Games? The game with the evil AI? Stroll around a bit in the creepy corridors, and you will find a game console. And games for it. Yes, you can play a simple version of ‘Winged Commands’ while actually being hunted by cyber mutants! Mind. Is. Blown! In the sequel there’s even an 'Ultimare’-like RPG on your virtual GameHog device.
So there you have it! The theme is…


Wow! A Game Within A Game! Does that mean you’re required to make a complete game, just to embed yet another one? Well, only if you want to! But maybe it can mean something else? For example:

Also, this could be an opportunity for a collaboration of a special kind - maybe you and your partner(s) get to work on different games, inside the same game! Or intertwine your games! Who knows what can happen! I for sure don't know. I'm excited to see what you make, be it inside a computer or outside!
Good luck! »
Well, that’s it from carcass. I will read his text as soon as I have some time. I’m sure his theme idea is great. Anyways, don’t forget to make a game from April 29th to May 29th, or any timeframe in between, or outside. Have fun, say no to war, be creative, but don't infringe copyrights!
Good luck!
(The background picture for this event is taken from "Skybox - Kabuki" (2020) by Ludwig Hanisch.)
The 7th Alakajam Tournament is over!
Congratulations to the winners Synchronleuchter (with an all-gold streak), M2tias and AaronBacon

Give them a proper round of well deserved applause here at the leaderboard.
You will be contacted shortly to discuss selection and shipping of the prizes.
Of course Alakajam will have it's next event soon: Stay tuned for the 12th Kajam which starts at the end of April.
Ivana, Igor, and the Dragon v2 features a few improvements, including:
Thanks again to everyone who played and provided feedback during the jam.


After we submitted 666 Coins to the 7dfps we continued to work on it - on things like little rats roaming the dungeon, a lot of additional and beautified map sections, improved level generation, hiding under tables (yes, there's furniture now!) …
And for the Tournament we created a special mode where players have to hunt statues. We'd like to invite everyone to play the improved 666 Coins Tournament Version, and welcome any feedback!
The 7th Alakajam tournament is live!
Lets have a introduction of our Games
Good luck to all contestants.
If you have not heard about it, there will also be prizes for the top three contestants!

So since our game Path of the Shaman is going to be one of the tournament games we thought it could use some tweaks. Here's a list of fixes that the Post Jam Fix (WebGL) has:
Happy shrooming!
The stars have aligned!
Humble contestants: The time is nigh for an epic battle of the highest highscores, the fastest runs and the smartest strategies.
For the upcoming 7th Alakajam Tournament to become a festival of honor, great achievements and awesome e-sportsmanship, we have spared no effort to bring you the finest selection of prizes for the noble winners.
We will have a pool of prizes from which the winners can select. The first place gets the first pick from the pool, second place the second pick and so on.
Remember, the Tournament will start on 2022-03-25, so warm up your gamepads, train your aim and relax those thumb-muscles,

The prizes are of course all gamedev related
It's official: the results for the 14th Alakajam! are out! You can find the results below.
A big congratulation to all the winners!
And of course a huge THANK YOU to everyone who took part in the 14th Alakajam! It was an awesome event thanks to you! We hope you had an awesome time creating, playing, rating and commenting on cool videogames! Thanks for being a part of this!
Of course this event is not run by a single person. Thanks to
The next event will be the 7th Alakajam Tournament, which will start on 2022-03-25. There will soon be some more announcements, regarding the prizes (yes, there will be prizes!) and the games to be played. I can say already now that we will have quite a diverse selection of finest Alakajam games ready for you to compete in thrilling highscore battles!
After the Tournament the next events are
The 15th edition of our 48 hour game jam starts on Friday June 17th.
The event is about making a game, from nothing, in a weekend. Teams or solo devs, beginners and professionals are all welcome to participate. If you opt-in to the competition, you will get to be ranked against every other contestant! Or if you prefer a more relaxed setting, maybe even work on your current hobby project, the unranked jam will still give you an opportunity to get plays and comments.
| Dates | Phase | Description |
|---|---|---|
| June 3 , 7pm UTC | Theme submission and voting | You can submit theme ideas for the jam and vote for all other submissions. |
| June 10, 7pm UTC | Theme shortlist | Only the best 10 themes are kept. Rank them by order of preference in this final phase of theme voting. |
| June 16, 6:30pm UTC | Kickoff stream | Stream hosted by @Aurel300 and @DanaePlays. |
| June 17, 7pm UTC | Start making a game solo or as a team, and simply submit it before the deadline! | |
| June 19, 7pm UTC | End of ranked jam | The main competition ends here, exactly 48 hours after the start time. Submissions will remain open for an additional hour after the deadline. |
| June 20,10pm UTC | End of unranked jam | If you want to go for a relaxed weekend - or need more time - you can create a game in the 72 hours of the unranked jam. |
| July 3, 7pm UTC | Results | After two weeks during which all entrants are invited to play, rate and comment on other peoples games… The results are released and the winners crowned! |
There are three divisions:
- Solo, in which you make a whole game alone in 48 hours
- Team, in which any number of persons can gather to make a game in 48 hours
- Unranked, a more open division which grants about 72 hours to finish the game. Useful for those not interested in the competitive aspect of the event, want to work on an existing project of theirs, or simply did not finish their game in time.
See the full rules for the Alakajam.
All you need to do is:
A lot of participants also post an "I am in" blog post presenting themselves or their team before the event. Describe what tools and frameworks and engines you will use to create your awesome game! Which themes do you like? Let us and the community know!
If you can, feel free to spread the word about the jam - the more we are, the merrier! glhf ;)
That's it, all the games are in - well done everyone! Now it's time to play and rate each other's games!
Constructive feedback is one of the best ways to learn and improve your game design skills, so please dish it out in buckets. If you haven't submitted a game yourself, you can still play games and leave feedback, the only thing you'll miss is the ability to rate games - so please do play and comment everyone!
The voting phase lasts until March 13th, when the ratings will be counted and the top 3 of the solo and team categories will be crowned!
Go go go! Play and rate games!