Hello guys, "Cast, Die, Repeat' is our entry for the 5th Alakajam. It is also our first time doing game dev and design at all. We decided to start with a game jam because failing faster is better.
Our game is based on a platformer mechanic with some timing-puzzles. The player can only cast a single portal spell per level besides walking and jumping. The goal is to reach the crystal at the end of each level.
For this very buggy version we did only 9 levels but hopefully we'll refine it and make it better.
We used Stencyl for the engine and pixel/tileset editors.
Arrow keys - movements and jump
Z - casts portal to the facing direction
X - restart the level
Lots of lessons learned and definitely we had fun. We appreciate every feedback!