neverix

neverix #1167

Joined 5 months ago

neverix 5 months ago

Yes, that's right, I finished my game, "The Spellcaster". It was hard because of the lack of an engine but I did it.

play
rate

Have fun!

neverix 5 months ago

My main game mechnic is finished - there is now "risk": enemies!

neverix 5 months ago

I have just added collectibles to my game. It was a bit harder than I thought it would be because I'm used to thinking in terms of monolithic engines that handle everything for you.

I… I honestly don't know what to do now. Some feedback right now would be really helpful, and while the with instructions for building is available, I doubt most people will actually do it so I made a test build and published it =>

Playing the game:

  1. Download the index.html and main.js files and put them in one folder;
  2. Open the index.html file in the browser.
  3. Type letters and press enter to cast spells (there's autocomplete). There are currently 5 spells: left, down, up, right (for moving) and a test spell: "kool spell". You can get it by picking up yellow collectibles.

Enjoy!

neverix 5 months ago

Since this is my first time making a game without an engine, this is a bit hard. The source code is available on GitHub.

neverix 5 months ago

My game is progressing, there are already basic typing and moving mechanics.

neverix 5 months ago

Hello there!
I'm in with TypeScript, HTML5 and Webpack as my main tools. I will try not to use any engine and make the game completely from scratch.
demo

High scores

No score submitted yet!

Find games with high scores