neverix

neverix #1167

Joined 5 years ago

Enemies! 2

neverix • 5 years ago 

My main game mechnic is finished - there is now "risk": enemies!

Collectibles added 1

neverix • 5 years ago 

I have just added collectibles to my game. It was a bit harder than I thought it would be because I'm used to thinking in terms of monolithic engines that handle everything for you.

I… I honestly don't know what to do now. Some feedback right now would be really helpful, and while the with instructions for building is available, I doubt most people will actually do it so I made a test build and published it =>

Playing the game:

  1. Download the index.html and main.js files and put them in one folder;
  2. Open the index.html file in the browser.
  3. Type letters and press enter to cast spells (there's autocomplete). There are currently 5 spells: left, down, up, right (for moving) and a test spell: "kool spell". You can get it by picking up yellow collectibles.

Enjoy!

It's getting fun 0

neverix • 5 years ago 

Since this is my first time making a game without an engine, this is a bit hard. The source code is available on GitHub.

Making progress 0

neverix • 5 years ago 

My game is progressing, there are already basic typing and moving mechanics.

Settled on the title, idea and tools 0

neverix • 5 years ago 

Hello there!
I'm in with TypeScript, HTML5 and Webpack as my main tools. I will try not to use any engine and make the game completely from scratch.
demo

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