Wrap your head around this
Stars have fallen down from the sky, and they're stuck in such unreachable spots! Coincidentally, you've just finished a prototype of a Portable Looping Machine (patent pending). Seems like a good time to give 'PLM' a whirl…
Key | Action |
---|---|
WASD / Arrow keys | Move |
W / Up Arrow | Jump |
Esc / O | Open restart / exit menu |
Space | Turn PLM ON / OFF |
I have only tested the WebGL & Windows builds.
Tested in the following resolutions: 1280x720, 2560x1440.
I really liked this! I'm a massive portal fan so the mechanic immediatey reminded me of that.
Graphics aren't bad, I like the little audio track was catchy and fitted well.
Overall a clever puzzle game with an interesting mechanic. I like the addition of secret levels its a nice attention to detail.
Great job :)
Hi everyone and thanks for the feeback!
Hey @Kleinzach! Are you sure the glass blocks were bugged? To break a glass block you require quite a height to fall from.
@dwemthy I'm aware of the buggy platforming and I would like to fix it. This was my first attempt at a platformer so the implementation is very shoddy. If I work more on this that will be the first problem I'll tackle.
Hi @pvsevrain! Yeah, I really took the time to make levels. I implemented TiledSharp to use Tiled Map Editor from the get-go, so making levels was simple and fast!
@Ztuu How many secret levels did you find? ;)
I made it to the secret level 7, got the key, then got stuck on (as in I couldn't move) the ledge with the door(?).
The mechanic is amazing, but I think it could've been implemented a bit better. Everything feels a bit clunky and it's hard to do what I intend to do. I think this mechanic would've been better if it were used on a top-down game. The music was pretty good, but the graphics needed some work and the game as a whole needed a bit more polish.
Overall though, I love the idea. I just think that it should've been implemented a bit differently. Good work!
Really nice gameplay and lot's of levels. I also like the hidden levels.
The only complains would be the hitbox that block you sometimes and the fact that on some of the last levels you have to restart often if you make a mistake ;)
But overall a really nice entry. I played it during some time to finish the game :)
# | User | Score | |
---|---|---|---|
1 | @Juutis | 24 | |
2 | @Thrainsa | 14 | View all 2 scores |
Very cool mechanic. I haven't seen anything like that before, and it made for some really cool puzzles. It got a little frustrating sometimes with glass blocks that wouldn't break and would require a level reset, and the graphics and audio loop leave a lot to be desired. That said, the core of the game is so strong! I could see this sort of thing being copied.