Fastfood == Alchemy
Try to make as much Alchemy as possible in a short time.
You have to manage your machine, use ingredients and watch the heat.
And don't forget the water!
Very interesting game. As some said, there is a lot of multi tasking. I just that some tasks require too much of your attention if you don't want to waste time waiting. (The boiler is the big offender.)
Pretty on point with the theme and the controls were really well executed. All and all, a very good entry.
Pretty Fun game, It took me a little while to understand the UI, for some reason I didn't understand the thing with the hieroglyph formula for a while. The only critiscism I could say is some of the sfx are a little bit harsh and some of the UI elements could be more immediately obvious, but that is being pretty nitpicky. Overall I thought it worked really well and fit the theme perfectly. Good entry
Nice game! I like how there are so many things to get the right potion - if there was only the ingredients it would feel too easy. Gameplay works well and the UI is easy to understand. I love the mysterious symbols and how it all feels very magical/alchemical. I wasn't very good at it - I get stressed about the constantly rising/falling temperature (which I again like as it is yet another thing to think about), but I managed a few concoctions before time ran out!
Great work!
It took a little while for me to understand how the game works, but after that it turned out to be rather simple (in theory). On the first round I completely forgot that there is a time limit and got barely anything. Now it's just a race against the time while trying avoid mistakes. Reseting would take lots of time.
Somehow it was a bit confusing that the buttons were in a different layout than in the machine itself. Similar thing was with the ingredients. I noticed that at some point I tried to go the ingredients in order but then I realized that the display had a different order than the bowls. Not sure if this is intentional, but it sure caused a couple mistakes to me.
Managing the fire was a bit tricky at first. I think I ended up just switching it once in a while while putting other ingredients. This would keep the temperature somehow on controlled levels, as it is responding a bit slowly (as is its ides). After that, I would set the temperature as the last part.
I managed to get score 38 which seems to be nothing special. :P
Fun game! The various different elements combine into a hectic, but fun experience, since the controls are simple enough to be intuitive, but fickle enough to be challenging.
The graphics are clear, and I liked the small tune, and how it turned into a "countdown" in the last few frantic seconds.
The owner of McAlchemy should really invest in a proper thermostat…
Perfect alchemy,
is just the same as cooking.
I am lovin' it.
A competent mix'em up (is that a thing now?). There are enough different steps to make the process challenging. Unfortunately there is no experimentation to talk of. I'm following instructions to a tee, which isn't quite what alchemy is usually depicted as. More of a cook-off, in fact.
The graphics are ok, audio didn't tickle my fancy. The instructions screen right in the beginning is rather busy, but it gets the point across.
Good entry.
O 7, G 8, A 3, G 8, O 8, T 8
one of the best entries that i saw, but for me there is too much stuff going on, and it's hard to keep track of everything. Maybe it whoud be better if there was step by step instruction(i know you have a formula, but it's kinda messy)