Posts

Some Early Sketches 0

DaFluffyPotato • 5 years ago on 8th Alakajam! entry  Aeroblaster

I'm doing something a bit ambitious this time and it's probably based more on the idea of falling than depth. I haven't written a single line of code yet. I've just got an idea and some sketches.

Escape a rockslide using railcarts 0

Wan • 5 years ago on 8th Alakajam! entry  Rockslide

Here's our elevator pitch!

You're in a cave mining for diamonds, when you suddenly have to escape a rockslide. Your only chance is a nearby coal-powered railcart: use it to escape, managing your fuel by making quick stops to mine for coal… other more valuable rocks.

Seeking some ocean-related inspiration? Reddit has you covered 2

thomastc • 5 years ago on 8th Alakajam! entry  Core Drop

https://www.reddit.com/r/thalassophobia/ I didn't even know that word until this started popping up on the front page.

First timer here! 0

Cuddl3s • 5 years ago on 8th Alakajam! entry  Johnny Depth

Hey everyone!

First timer here and I'm gonna use pico-8 just to get a bit more practice with it!
Wish you all a fun jam :)

The theme is DEPTH 0

Wan • 5 years ago on 8th Alakajam! 

With the theme now revealed, the 8th Alakajam! has started! Let's make games :)

Submission times

The end of the jam is depending on whether you pick ranked or unranked. You can create your game page at any time during the jam (and update it any time after it's created):

  • Ranked: February 23rd 7:00pm UTC, which means you have 48 hours (+1 hour for late entries to create their page).
  • Unranked: February 24th 10:00pm UTC, which means you have a bit more than 72 hours

Big thanks to DanaePlays and @Aurel300 for hosting the awesome launch stream! If you missed it, you can still find it on her Twitch channel.

Cool things to do during the jam

  • Write a blog post: Share your thoughts on the theme, post your progress, images of food or gifs of cute animals. You can also free to use posts for advertising live jam streams.
  • Tweet about #alakajam and follow the alakajam Twitter account
  • Initialize your game page early!

Have a nice week-end all of you, and see you on the other side!

Hyped and ready! 0

thomastc • 5 years ago on 8th Alakajam! entry  Core Drop

Going solo this time. Got rough ideas for some themes, not for all.

  • Godot 3.2 installed
  • Project created with base debug code (just Esc = exit for quicker testing)
  • Wacom tablet dusted off and connected
  • Zoom H1n portable audio recorder charged and tested
  • Digital piano hooked up to the USB port

Do I need all of this stuff? Who knows… but a little preparation won't hurt :)

Bring it on!! 0

Hekkusu • 5 years ago on 8th Alakajam! entry  LOVE IS HELL

Hi guys!

Coming back here for the third time, @Annika @shooliagods and I are ready to roll! We'll be using GameMaker again as our engine and krita/photoshop for our graphics.

It's almost time for the stream, so good luck everyone! See you all on sunday °˖✧◝(⁰▿⁰)◜✧˖°

Mystery keynote speaker 1

Aurel300 • 5 years ago on 8th Alakajam! entry  The Fall of Atlantis

Who could be standing behind that podium?

Join us tonight at 18:00 UTC on DanaePlays channel for the launch stream to find out!

Less than 10 hrs to GO! 0

maartene • 5 years ago on 8th Alakajam! entry  Enjoy Diving

Looking forward to this weekend's Jam:

  • a shortlist of original themes that can be interpreted many different ways - wonder which one will end on top;
  • planned out the weekend for this;
  • great way to end my vacation.

Haven't decided on tech/tools yet. Though Love2D looks cool to give a try.

Good luck everyone!

Let's do this! 0

Kerri • 5 years ago on 8th Alakajam! 

I got out of hospital on Tuesday with not one, but two kidney stones that I have yet to pass. However I signed up for this with every intention of doing my best so here goes.

After what I can only call a miraculous success from AKJ7 I am hyped to jump right back in to making something new and exciting to learn with. I'll be entering the 3 day jam as a solo this year supported by my wonderful girlfriend so I'm going to have to make some sacrifices in regards to music and sfx but I'll see what I can do.

I'll be using Godot again as the engine as it served me well last time, wings 3D and krita/inkscape for graphics and if I somehow manage it, bfxr for sfx and Sibelius for music.

Good luck to everyone taking part whether you're here to compete or just have a good time. Looking forward to all the entries I'll get to play.