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Schedule of the 10th Alakajam! 0

Wan • 5 years ago on 10th Alakajam! 

The next edition of the Alakajam! event will start on September 18th.

During that week-end, the goal is to making a game, in a weekend. Teams or solo devs, beginners and professionals are all welcome to participate! There are two ways to approach the event:

  • Enter the competitive jam (Solo/Team division) and make your game from nothing, to be ranked against every other contestant.
  • If you prefer a more relaxed setting, maybe even want to work on your current long-term project, the Unranked division will give you an opportunity to get plays and comments, while discarding the restrictive rules.

Schedule

Theme selection

Dates Phase Description
September 4 August 28th, 7pm UTC Theme submission and voting You can submit theme ideas for the jam and vote for all other submissions.
September 11, 7pm UTC Theme shortlist Only the best themes are kept. Rank them by order of preference in this final phase of theme voting.

The jam

Dates Phase Description
September 18, 6pm UTC Countdown stream An official stream is held on Twitch to launch the event!
September 18, 7pm UTC Jam launch Start making a game solo or as a team, and simply submit it before the deadline!
September 20, 7pm UTC End of ranked jam The main competition ends here, exactly 48 hours after the start time. Submissions will remain open for an additional hour after the deadline.
September 21,10pm UTC End of unranked jam If you want to go for a relaxed weekend - or need more time - you can create a game in the 72 hours of the unranked jam.
October 4, 7pm UTC Jam results After two weeks during which all entrants are invited to play, rate and comment on other peoples games… The results are released and the winners crowned!

Game tournament

Dates Phase Description
October 8, 7pm UTC Tournament start A selection of the best games will be picked by the organizers for all to compete on them. Post your best scores as screenshots and climb the leaderboard!
October 11, 7pm UTC Tournament results After 3 days of high scores, the final player rankings will be announced.

Rules

See the full rules for the Alakajam here.

How to enter

All you need to do is:

  1. Create an account on this website
  2. Publish your game before the deadline

A lot of participants also post an "I am in" blog post presenting themselves or their team before the event. Describe what tools and frameworks and engines you will use to create your awesome game! Which themes do you like? Let us and the community know!

If you can, feel free to spread the word about the jam - the more we are, the merrier! glhf ;)

Dev diary 8

dollarone • 5 years ago on Music Kajam entry  Chip Challenge

I'm working on an idea I started on for the Music Kajam. Progress is slow and I am finding it hard to concentrate on dev at the moment.

I thought that creating a kind of dev diary and adding progress updates to it here might help with motivation. Let's try it!

Today I added fade-out and also fade-ins to the game. This is done by palette shifting through the available 4 colours. I think it works quite well!

Dates of the 10th Alakajam! 0

Wan • 5 years ago on 10th Alakajam! 

The dates of the 10th Alakajam! are announced :) If you're a true hipster you can even join it now.

The end of a jam and some future plans 0

MatchaMaze • 5 years ago on ScoreSpace x Alakajam! entry  Rangers of the Cursed Land

Thank you everyone for the jam!

Thank You for the Streamer's Choice and the 3rd place in the Team Divison!
There's a lot to process and rethink about game development and all the feedback heleped!

The stream aspect of this past 10 days added a lot to the event!
Thank you for everyone who joined the streams!

Now I'm going back to my normal scheduel. If you have a minigame, demo, prototype, full game, etc. that you would like me to test, showcase, disect live, contact me! Would like to do regular sessions on Fridays!

Results of the streamer competition 6

Wan • 5 years ago on ScoreSpace x Alakajam! 

After 24 hours, the streamer competition is now over!

Browse the final leaderboard

Congratulations to @Birdwards for winning the competition. Watching the streamers play the award winners live was fun, so thank you guys for participating. More than that, all the broadcasts throughout the event (from sharing jam progress to playtesting the games) really added a lot to this ScoreSpace x Alakajam!, so big thanks to all who streamed at any point.

Final words

The ScoreSpace x Alakajam! event now comes to an end, and I'd like to give special thanks to @scorespace (alias "KB") for partnering with us, and the ScoreSpace community as a whole for having us host the event on alakajam.com. We hope you all had fun, whether you're an Alakajam regular, a ScoreSpace veteran or just a random guy joining either for the first time. If you have any feedback, feel free to leave a word on this comment section or on our Discord server.

Our next major event will be the 10th Alakajam! (woo round number), and it will be held during the September 18-20 week-end.

We hope to see you then, have a nice summer!

Heads-up to streamers: tournament links 0

Wan • 5 years ago on ScoreSpace x Alakajam! 

With the big red button currently linking to jam results, streamers may miss the tournament-related links, so see below how you'll find them as new links in the event header :)

If you haven't subscribed yet as a streamer, it's not too late!

  1. Create an account on the site and join the event
  2. Go to your and set up your entry as a streamer
  3. Start posting high scores to see you appear on the leaderboard!

Jam results out! Streamer competition has started 0

Wan • 5 years ago on ScoreSpace x Alakajam! 

After 5 days of intense playtesting and rating games, the results of the jam are out! Congratulations to the winners :) We also noticed there's a lot of competition on the games already, with 281 high scores already posted on the entries, before the tournament has even started!

Streamer competition

Speaking of tournament, here are the talented winners of the special awards:

For the next 24 hours, all registered streamers are invited to livestream themselves playing those three game and climb on the leaderboard:

Streamers list | Live high scores | Live leaderboard

Feel free to also join the fun by registering from the event dashboard.
Good luck to the streamers and let's all have fun watching them!

Karma mechanics ¿? 4

MrAmericanMike • 5 years ago on ScoreSpace x Alakajam! entry  HundredPipers

I am confuse as to how the Karma in Alakajam works. I see when you hoover over it says:

Rate and review other games to increase your karma, and get featured higher on the list!

However, even when doing so Karma goes up, but then it goes down again.

Anyone know the exact mechanics on how this works?

Wednesday Livestream | Showcasing your games! 0

MatchaMaze • 5 years ago on ScoreSpace x Alakajam! entry  Rangers of the Cursed Land

Hello Everyone,

Today at 7:00 (UTC+1) I'll be playing the entries!
If you'd like to see your game, please join us and/or contact me!
Hopefully I will be able to play every game, but prioritise on the ones, who are joining the stream!

See You soon!
MatchaMaze
https://www.twitch.tv/MatchaMazeCoding

Am I the only weirdo? 6

MrAmericanMike • 5 years ago on ScoreSpace x Alakajam! entry  HundredPipers

So… This is my first GameJam I participate on, but I have in the past played games from Jams like LudumDare.

There is one thing that I never liked and it's to have to download a game in order to play it. Personally I believe a GameJam game should be playable in the browser.

So following this lines, I don't download any game in order to install them and play them locally (This is my "weirdo" thing)

Am I the only one that feels like this? What are your thoughts?

And also a question, been that I don't have much experience with Unity, Godot, or other softwares used to create games. Don't they support web builds? Or limitations apply and that's why participants only submit executables and not web versions as alternative. (Which following my though, it shouldn't be an alternative but a default, and the alternitve would be to download the game)