For the first day I was at work-work at the start of the Jam and after I got out I had 4 hours before bed. This Alakajam event is aimed at testing my physics engine in a real-world game situation. In the first few hours I hooked my level-editor up to work on the project and loaded a level into the world. Then I got the physics engine fired up and created volumes for the objects in the level.
I started working on camera/player movement, but really didn't get far and was not happy with the results, so first on today's list will be creating an orbital camera then figuring out the crazy maths to get the player moving in the right directions the way I envision.
Come watch me live on twitch! and say hello!
I had a hard time coming up with an idea. I still think this might be too much to do and I've only been drawing some graphics.
Wasn't sure what I'd get done but I managed to not only turn a world map into a playable area, but also got every mechanic for my game done. I now have the rest of the Jam to add features, polish and playtest. (Hoping people can help me with the last one =))
For now I'm gonna get some sleep, but I'm happy with the game I've got so far and I'll definitely have more fun working on it.
No ideas. I'm out.
Just looking around at what's going on for this 10th Alakajam.
I'm confused as to why there are 3 themes, but then I can see on a banner that they "kinda" explain it.
I don't see the reason for the 3 themes, but I see that a theme is the legit winner, another is a random from the "Shortlist" and anotherone is choosen by a viewer (whatever that means, I assume, during some stream?)
But the shortlist has 20 themes and none is "Chaos" so how did Chaos end on the final 3 themes?
Ok. I'm in. I have a lot of adulting to do this weekend, but I'll have something up there.
It will be a console .net app written in F#.
I'm here once again to try and make something. I'm enjoying the theme suggestions this time around, and I was surprised when my suggestion of paths made it to #2 in the peoples choice! But as I always do, I come into these jams with zero ideas intentionally and I'm looking forward to seeing how I can interpret this chaotic intervention.
I'll likely be focussing on the Maps theme for now, but I'll be joined by a few friends who've never done this kind of thing before. Going to be a relaxed approach for sure. We'll be using Godot 3.2.3 as our primary tool, Wings3D if we need 3D stuff, Pyxel Edit for artsy stuff, Krita maybe we'll see. No idea about sound effects yet but I'm excited to get started.
Good luck everybody!
Haven't done one of these in a while, but I finally have time to do so again.
Got some good themes as well, which doesn't hurt things.
I'll be using good ol' GM:S 2 and whatever audio program I feel like when the time comes for music.
Best of luck to you all!
I hereby join this jam with a team potentionally counting 4 heads.
We have been training for this task relentlessly for the past 9 months by keeping our backsides tied to our pewdiepie-branded videogaming chairs.
We have set it as our sole goal to release a videogame that shall make you hurl, cry and defecate upon your brand new supreme-branded t-shirt and sparkling white new Jordans.