Wandering Soul

another bullet hell platformer

Wander through some underground ruins and avoid death…

I missed the first 8 hours of the jam because of work and uni, but I'm very happy with how much I got done. \o/

Voting results

Overall
3rd
11%
7.500
Graphics
1st
8.600
Audio
4th
17%
6.900
Gameplay
5th
22%
7.100
Originality
10th
50%
6.400
Theme
11th
56%
6.111

This game entered in the Solo competition (18 entries).

Comments (6)

Banana
(@ThetacticalBanana) • 3 years ago • edited • 

Amazing game, graphically stunning for the time spent on it

pikachurian
 • 3 years ago • edited • 

When I first saw this game I thought it was a full release. The graphics are amazing especially for a jam game. The game has a lot of "juice", with all the particle effects and such. However, I have no idea how to end the soul state, which makes the game a bit tougher. Overall, great job, I can't wait to see what you'll make next!

DaFluffyPotato
  • 3 years ago • 

@pikachurian the release state is timed to level phases (or in the case of lv 1, it's just a flat timer).

Cuddl3s
 • 3 years ago • edited • 

This is just incredible, for the amount of time you had and even if it would have been a full week.
The amount of polish in this game is astounding.

And, like with all of your games, the gameplay mechanics are really unique.
Damn, I don't have anything I can nag about :D Great job!

BPM
 • 3 years ago • 

There's honestly not much to criticize about the game. It's an overall fantastic game. There were two things I did find annoying while playing though.
#---------------------------------------------------------------------------------------------------------------------------------------------#

  • The player should have a way to regulate jump height, because I would find myself having to go up a single tile and accidentally jumping into a bullet above my head that I didn't see.

  • When moving down in the soul state, the player soul was kinda hard to find among ඞ the particles, so I would have to try and assume where the player was. I found myself dying to this a couple of times on the boss fight. This one might just be me tho lol.

#---------------------------------------------------------------------------------------------------------------------------------------------#
Other than those minor annoyances, stunning game, and I absolutely loved the graphics :).

Lokior
 • 3 years ago • 

Great game for sure.
Would have love to see a bullet hell game played with a controller or mouse for better movement precision.
Everything seemed too dark and the differenciation between your soul and the bullets could have been better. A timer or an indicator that would show when your soul is returning to your body and a way to actually see where you body is when you out of it would have been great.

Like I said overall great game and I'm picking through it to find something constructive.

Good job and I hope you had fun :)

Login to comment