I really appreciate everyone who gave me feedbacks or just played my game. I hope you had fun. In these days I've got many suggestions or improved thoughts from you or my friends outside Alakajam. Some of them are quite brilliant and inspring. So I just started to make a post-jam version, polishing the game more and hopfully it will go public one day.
Some improvements that will be included:
1) The re-designed levels, DEFINITELY.
2) A less complex compounding system, where each ingredient/element has its own purpose, and contributes to the outcome respectively.
3) An indicator for what will show up at the viewport's edge in next seconds, giving player more time to prepare.
4) Repaint for more pleasing experience, and for being able to differentiate elements and enemies visually in an easy way.
If you're interest in my game, please follow me on twitter @WizcasChen. Any advice or critisim would be very helpful. Cheers!
Well, I'm still lack of one vote for ranking… It would be great if anyone can help me out ~(￣▽￣)~