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Schedule of the 14th Alakajam! 0

Laguna • 2 years ago on 14th Alakajam! 

The 14th edition of our 48 hour game jam starts on Friday February 25th!

As always, the event is about making a game, from nothing, in a weekend. Teams or solo devs, beginners and professionals are all welcome to participate. If you opt-in to the competition, you will get to be ranked against every other contestant! Or if you prefer a more relaxed setting, the unranked jam will still give you an opportunity to get plays and comments.

Schedule

Dates Phase Description
February 11 , 7pm UTC Theme submission and voting You can submit theme ideas for the jam and vote for all other submissions.
February 18, 7pm UTC Theme shortlist Only the best 10 themes are kept. Rank them by order of preference in this final phase of theme voting.
February 25, 7pm UTC THE JAM!!! Start making a game solo or as a team, and simply submit it before the deadline!
February 27, 7pm UTC End of ranked jam The main competition ends here, exactly 48 hours after the start time. Submissions will remain open for an additional hour after the deadline.
February 28,10pm UTC End of unranked jam If you want to go for a relaxed weekend - or need more time - you can create a game in the 72 hours of the unranked jam.
March 13, 7pm UTC Results After two weeks during which all entrants are invited to play, rate and comment on other peoples games… The results are released and the winners crowned!

Rules

There are three divisions:

- Solo, in which you make a whole game alone in 48 hours
- Team, in which any number of persons can gather to make a game in 48 hours
- Unranked, a more open division which grants about 72 hours to finish the game. Useful for those not interested in the competitive aspect of the event, want to work on an existing project of theirs, or simply did not finish their game in time.

See the full rules for the Alakajam.

How to enter

All you need to do is:

  1. Create an account on this website
  2. Publish your game before the deadline

A lot of participants also post an "I am in" blog post presenting themselves or their team before the event. Describe what tools and frameworks and engines you will use to create your awesome game! Which themes do you like? Let us and the community know!

If you can, feel free to spread the word about the jam - the more we are, the merrier! glhf ;)

The end of Feedback Fortnight 2021#2 has finally come! 0

laaph • 2 years ago on Feedback Fortnight 2021 #2 

Thank you to everyone who has submitted and played the games! We are now at the end of Feedback Fortnight!

As always, just because the event is over does not mean you can't still play the games, and leave meaningful feedback on them. It does mean that you will no longer be able to submit new games. Don't worry, there will be another FF coming soon -- usually in about 6 months but the schedule is not set yet!

Making a game is hard work. Showing a game can be fraught with emotion. There was a quote in a magazine I read recently that struck me:

"Anything beautiful or meaningful now seems like a miracle when I consider how easily it might not have been made, and I imagine the odds it had to beat just to exist."

--Aaron Cometbus, from Cometbus #59

One of the reasons I do the things I do here at Alakajam is to promote new beautiful and meaningful things. While it is easy to throw your hands in the air and decide it is not worth it, or there will not be an audience, or that we can't make it beautiful enough for our discerning critics, I feel it is worth to let the insanity carry us and try to make new artworks anyway.

With that crazy thought, Alakajam #14 is coming soon! Try to make something wonderful! Don't despair if it doesn't come out beautiful, and remember we only get better with practice!

Feedback Fortnight Stream on Twitch 0

Laguna • 2 years ago on Feedback Fortnight 2021 #2 

Hi everyone,

this Saturday (11th December), 20:15 CET BloodyOrange would like to play the games of the feedback fortnight on her twitch channel https://www.twitch.tv/oobloodyorangeoo Would be nice if you join. 🙂

Time to play games! 0

laaph • 2 years ago on Feedback Fortnight 2021 #2 

It's time to play games! If you haven't submitted your game yet, do not despair! We will leave the submission window open until the end of the event.

Go! Play the games! Give the authors of these games your ideas, your constructive criticism, and your feedback! Try to answer specific questions they may have, and try to give them new ideas so that they can come up with new questions!

If you didn't submit a game, that's okay! Anyone can play these games and give their feedback!

Remember, there are no ratings. Please, remember that there is a person who is showing their craft who will be reading your comments, so please do not be mean with no other value. Instead of saying "this game sucks!", try "I am not enjoying this game because …. , but maybe it could be improved by making changes like ……". There is a lot written on the topic of giving criticism, and I can not rewrite it all here. But please try to be considerate while still giving good feedback!

Feedback Fortnight now begins! 1

laaph • 2 years ago on Feedback Fortnight 2021 #2 

After some short delays (we love you Kajam!), we now begin the second edition of Feedback Fortnight! We know that you have been working on something, perfecting it, but it just needs, it just needs someone else to play it! And tell you if it is fun or not! And tell you if you succeeded in doing the awesome things that you have been prepping for!

All you need to do is take your project - any project - and submit it. It can be your Sekrit Prodject Made In Your Basement with glowing lights, it can be something from a previous game jam, or it can be a future commercial game - and submit it to our ruthless, but very kind, game players. Then, you also become a game player, and play everyone else's game. Leave constructive and kind feedback, there are no ratings or scores of any kind.

If you do submit a commercial game, we require that you make it freely available to the other game players during the time of Feedback Fortnight. After all, if I am playing a game for you for the purpose of constructive criticism, would you really ask people money for that?

Games can be submitted in any state of development - anything from "buggy mess I can't play this to" to "almost done" or even "I just have screenshots and some ideas!" We can't guarantee everyone will look at everything, but the easier you make it for us, the more likely we will!

With all that introduction, let the Feedback begin!

There will be a slight delay.... 0

laaph • 2 years ago on Feedback Fortnight 2021 #2 

Due to the Kajam running a bit late, the Feedback Fortnight will be delayed by about a day and a half. We will start Saturday 27. We apologize for making you wait. The individuals who have made these decisions will not be sacked. :)

I hope you all have your projects in working order to show everyone! If they aren't in working order, that's okay, get your non-working projects ready to go and get set for Feedback Fortnight 2021 #2! Yes this is the second one in this year, and we hope to keep doing them twice a year! Don't you need feedback on your projects more than once a year?

So with further ado, we can't wait until we open up the website for your submissions tomorrow!

The Adventure Kajam has ended! 0

toasty • 2 years ago on Adventure Kajam 

Sadly all adventures eventually end. But congratulations to the winners, and to everyone who participated. We were lucky to have such a diverse array of games, and I want to say thanks to everybody who submitted something.

Missed your chance to play a game? You can find them here.

Alrighty. What's next?

It's time for another Feedback Fortnight! It now starts tomorrow at 20:00 UTC. So take a quick breather then hurry back for some delicious feedback (and also games to play!).

Kajam voting is open! 0

toasty • 2 years ago on Adventure Kajam 

In the end we got a nice handful of games, so let's show our appreciation and play them!

Well done to everyone involved—making an adventure game is no small feat—and to @AaronBacon in particular.

If you need more time

Entries are still open (this is a Kajam, after all), so if you've been working hard on something and want to show it, there's still a little time left. We only have until Friday to vote, though, so don't take too long! :)

Entries extended! 0

toasty • 2 years ago on Adventure Kajam 

So it turns out making an adventure game is hard.

Perhaps we were asking a lot, sandwiching an adventure game jam into such a small amount of time. So we've extended the entries period! Yep, that's right, there's a little bit more time to squeeze out some more adventures!

Let's also have a round of applause for @AaronBacon, who did manage to finish a game in the time limit!

Chinese Checkers the Adventure, not quite there yet 1

M2tias • 2 years ago on Adventure Kajam entry  Adventures in PegLand

I've been meaning to post for about two weeks. I came up with my idea two weeks into this jam. I have worked on this more than I thought, but I couldn't finish in time. I'll keep working and hope to get a version out in a couple of days. It's not the game I set out to make, but at least one big feature was just too much. Still, I'm really glad with my progress and I like my idea a lot.
Here's a work in progress screenshot. UI needs a lot of work still.
Hope to see many entries in the coming days!