short, relaxing delivery sim
You are a new employee at Island Express Delivery Service.
Deliver packages to costumers.
Enjoy the ride!
(The locations are chosen randomly. It may be that you fly to places several times.)
Big thanks to ElZach, who helped me with the code. Without him I wouldn't be able to make games :D
PostJam: I have added a downloadable mobile version for android (.apk) on Itch. You can tilt your phone to navigate the plane.
Pretty chill experience! Though obviously there isn't that much game here. Nice to explore though and see all the different island designs.
Really did not like the enforced mobile width for the non mobile too. Tried out changing the size with dev tools and it looks much more pleasant like that as there is more stuff to look at but it does break the guidance arrow. I guess that's the hard mode. 😅 Not sure if that broke the delivery UI also or is the game endless after a retry?
In my opinion the non active destinations should be completely hidden. The don't serve any purpose really and just kinda spoil the fun of exploration and island designs. And I guess like that you wouldn't need to show the current target that "clearly" either.
The edge bounce was a bit abrupt. Could have easily pushed that a bit further to give more room for the player to play around with. That could have used some nice bouncy sound effect too. And of course the plane could have used some engine sound too to make everything feel more alive. The music was relaxing and nice even though the loop was short and repetitive. But it still did not get annoying even though I've had it playing in the background even while writing this whole thing.
Even with the edge bounce, you can still get out of bounds quite easily. It's not that easy to get back in though…
Would have wanted to see a bit more "gameifyed" version though. Something a bit more than just "follow this line to win". Maybe even as simple as just deliver to every spot so you'd have to come up with a good and fast route. Also something like not seeing a straight arrow to the goal but getting a description of the target island which would then require a bit more knowledge of the world. Or maybe seeing the target on a smaller scale map of the level without really knowing your current position. The possibilities are endless.
Good job though! 👍