Posts

Cardslingers progress - working backwards 1

innomin • 6 years ago on 6th Alakajam! entry  Cardslingers

Wow, already 25% done with this jam. I'm doing something strange this time around, because inspiration struck and I wanted to do the art while I was motived. So why not do my polish phase first?

Yes, it's a card battler with AI opponents. And yes, so far all I have on the code side of things is card generation and drag and drop functionality. I really like having all the art I need done, though, so we'll see if this was the right order for me to do things. Definitely going to try for a better graphics score than last time now!

I'm almost done. 0

DaFluffyPotato • 6 years ago on 6th Alakajam! entry  Bouncy Shots

It looks like I'll have put in about 8 hours by the time I finish. It's turning out better than I expected though.

Day 1 - Stuck? 0

oriondark7 • 6 years ago on 6th Alakajam! 

I'm usually not, wait, make that never in a position where I can't think of a good game idea based of a theme. For some reason, "Duel" is just so open-ended that I can't think of anything good enough for myself. I can always just make a mediocre street fighter game, but my mind is stuck in this perfectionist state where I have to make a "perfect" (or really close to perfect) game.

That being said, the only thing I have done, is brainstorm countless ideas for 10 hours, and set up a base for the game in simple Python Code. I have one game idea that I know I will be able to pull off by the end of this weekend, but its sort of a small-scope entry.

My idea in a nutshell was to make a game where two players (or one player and a CPU) duel against eachother by trying to destroy eachothers castles by using different troops, defenses, and traps.

I also have a cold, so I can't do my usuall plan of waking up at 3AM and working for hours straight. Tonight I'm going to try to get some good rest, so I can have a misery-free and productive day tomorrow.

Making something simple... 1

DaFluffyPotato • 6 years ago on 6th Alakajam! entry  Bouncy Shots

I didn't have long to work, so I decided to make something simple.

I plan on polishing it as much as I can within the time frame though.

Draw!! 2

mr_1337 • 6 years ago on 6th Alakajam! 

Progress so far… (concept made in Adobe XD). Simple, yes, but let's try it in Unity, yolo! xD

(my twitter: https://twitter.com/Yami1337)

Already thinking too big. 1

SnowFox • 6 years ago on 6th Alakajam! entry  To Be Social

Curses…The first thing that pops to mind is RPG like battle system. It took me a month ast time. Can I get it done in less than a day?

Why can I never think smaller…

Well then. If it's a duel you want... 2

innomin • 6 years ago on 6th Alakajam! entry  Cardslingers

it's a duel you'll get. I spent all of last night reading up on GDScript, so I know how to write an AI.

for i in [0,1,2,3,4,5,6,7,8].shuffle(): yield(i)

Cower in fear at my amazing power!

The theme is DUEL 1

Wan • 6 years ago on 6th Alakajam! 

The 6th Alakajam has now started, good luck to all! Let's get cracking!

Game submission

The deadline depends on whether you want to enter the ranked or unranked category:

  • Ranked (Solo or Team): Sunday, June 2nd 7:00pm UTC, which means you have 48 hours
  • Unranked: Monday, June 3rd 9:00pm UTC, which means you have a bit more than 72 hours

For both categories, you have one additional hour after the deadline to create your game page, but we advise you do that in advance.

We all enjoyed the awesome opening ceremony created by @Aurel300 and @DanaePlays. If you missed it, you can still find it at Danae's Twitch channel.

Cool things to do during the jam

  • Write blog posts: share your thoughts on the theme, post your progress, images of #gamedevfood or gifs of gameplay (or cute animals!)
  • Follow the Alakajam Twitter account and tweet about #alakajam
  • Check out the streams and videos
  • If you get bored, the Agar.io clone is still up, although probably dead right now. Let's do a meetup over there halfway through the jam, on Saturday 7pm UTC :)

But most importantly: have fun!

2nd Alakajam! 0

oriondark7 • 6 years ago on 6th Alakajam! 

Looks like I'll be doing it again. 2nd Time doing this.

What I'll be using:

  • Pygame 1.9 and Python 2.7 for Engine
  • Photoshop for Art
  • BeepBox for Music
  • Possibly Tiled for Level Editing? (If it comes to that)

Good luck to you all!

Out this time 0

dwemthy • 6 years ago on 6th Alakajam! 

Instead of joining in the jam this weekend I'll be using the time to collaborate with @ReturnToBaconLake on building up a previous Alakajam entry into a full game.
Can't wait to play all the entries though!