I'm really sad I couldn't make the deadline :( but I just couldn't make it good enough to post on time. Hopefully I will have it done before the unranked deadline
Joined 2 years ago
I'm a new game developer!
And by new, I mean that I litteraly picked up the Unity engine a couple months ago and said, "Huh…I wonder if I could make games for a living…"
Now, that dream is far off, but as a baby game developer, I will strive to make that a reality.
Until then, I just wanna make games :)!
Ohhhh boy was I having trouble with the theme this time.
I was a 90's kid but too young to really remember what it was like, and I didn't even have games until the early 2000s. I missed out on a lot of game culture back then :(.
So I google games from 96 and told myself: I will make a version of the first game that pops up!
I am super intimidated :| but dedicated to my word. This is going to be an interesting project…
(and if I were a better coder I'd use the posted GameBoy stuff ><)
Wish me luck folks!
Sooooo sad I didnt have time to put an entry in for this Alakajam :( Unfortunately I was struck with sudden food poisoning, and have been out for over a week. I look forward to playing the entries that everyone else submitted though!
Better luck next time for me :(.
Life has its twists and turns. In my case, it dropped me off the side of the road to roll me off a cliff.
Things I couldn't avoid got in the way all day. I haven't worked on it since yesterday, and I don't think I'll have anything remotely interesting before the deadline. So, I'm not gonna worry about it. I plan to work on it tomorrow all day and hope I have something for the Unranked submissions.
Hope everyone is doing well with their own projects!
Best of Luck!
I've found my idea! Mage vs elemental demons!
It's gonna be a 2D shooter where player are attacked by monsters of different elemental types, and the player must change magic types to defeat them! Got the mechanics working and some silly monster designs in mind! Hopefully I'll have time to submit!!
Slowly working on my little platformer. Trying to tweak the difficulty is a bit tough, but I think I have enough hazards to keep the player busy. If I have time I might work on powerups before the deadline!