Whew, that was a long weekend. Hope you guys like the game!

In the old west, you live and die by the cards. What cards exactly? Well, that depends on how quickly you beat your opponents. Prove yourself a quick draw, and you can add their leftover cards to your deck as you go. Explore the local township, and find out what happened to your horse.

For speedrunning: Press R to restart the game at any point, it should reset everything properly. Why not make this a real-world duel as well? XD


In the old west, people live and die by the cards.


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Comments (6)

14 days ago

Very well done! I had a lot of fun with this game. You've developed a very unique strategy game here.

I don't know if there were any instructions, or if I just skipped over them but it was very easy to learn and figure out.

I love the art style and the humor of this game as well.

14 days ago

Pleasant, vibrant visuals propped up with humor to boot, that's always a good combo. Slapping on spaghetti western music would have gone over well too. I guess you wanted to make everything yourself. Can't blame ya, pardner.

The first time around I didn't understand what the something special meant. It is not obvious that yellow means protection, as the tutorial simply states that stars mean protection. Figuring out what different mechanics do in a puzzle (with infinite undos) is fine, but in a card-based competition it is merely annoying. There is not enough visual feedback to indicate why certain cards would destroy some surrounding cards, but not others, if the yellow bullets rule is not clear. In short, I'd just explain it in the tutorial; it saves time and nothing is lost.

On the two other play-throughs I did have a good time. I quite like the rules apart from how new cards are awarded. Certain kinds of victories, namely sapping cards from the adversary, are not rewarded as the enemy deck runs dry. For instance, in situations like this:

The enemy mindlessly slaughers all of its remaining cards, leaving me with no award for the clever play. Fortunately, in this case new cards aren't desperately needed, even the horse can be beat dead with mostly starting cards.

There is much room for new cards and mechanics with this design. The wild west theme also works. I reckon this here competition could go to places.

Now that I think of it, this reminds me of Card City Nights. Worth a play, if you have not yet.

14 days ago

This game is really fun, has an interesting mechanic, nice art, humor, it's really well done! Took some time for me to learn all the rules but that's not a bad thing! The only thing lacking was music or sound effects but for the rest, well done!

14 days ago

I guess doing the polishing first can pay off. It plays a bit like FF9's Tetra Master. Cool game.
I do agree that the mechanics could have been explained a bit better.

10 days ago

Nice artstyle, gameplay is a lot like the card game in FF9 but cool nonetheless ;)

7 days ago

The intro made me laugh. The graphics in general are really nice for something that could have been done in Paint. Proves once more that it's about skills, not tools. The animations help too. And the writing is very witty.

The mechanics are quite interesting, though it might be better if it were possible to see at least some of the opponent's cards, to make it less than guesswork. A better tutorial or external description is essential though; right now I think got most of it but was still sometimes surprised by what happened. I haven't played any of the similar games mentioned in the comments above. But it really helps that you can retry as often as you like.

I would love to have some music to go with this!

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