I'm back for another Alakajam! I'm looking forward to jamming with everyone again!
Follow me on Twitter to keep up with my progress!
Check out my previous entries too:
Last one I didn't plan for and ended up kind of half-assing. Got my buddy doing art joining this time, gonna make something weird!
It's that time again boys! Really looking forward to taking part in this awesome community again.
Can't wait to play everyone's games, let's do this!
My last game, Falling Squares, was an unfinished and pretty awful game for Alakajam 4. Now, I have learned more, and I am ready to make a semi-decent/decent game!
I voted Capture for this one because it seems the easiest.
I have never competed in an Alakajam! before, so I decided to try it out as I had some time this February. I've competed in some different game jams before, and they went pretty well in my perspective.
Tools and Tech I will use
I'm really excited to get started next week, so I'll be preparing a lot in the meantime. Good luck to all who are competing!
READY TO RACE. Actually I might have to work that weekend but I'm pulling out all the stops and doing whatever it is you do with the nitro to get everything done in advance.
Haven't decided what technology I'm going to use but I'm hoping to put together some basecode so I can get off to a 'ROLLING START'
My only tip to everyone is to have your development environment set up in advance to avoid any stress or chaos during the jam.
Finally, I'm looking forward to a fair, sporting and above all, FRIENDLY competition between the entrants with lots of cooperation and constructive feedback
Hi everyone, I've always liked the idea of making games and have played around with some engines but never managed to really complete a project. I figure it's time to get serious and see what I can put together from start to finish in 48 hours. I'll be using Phaser to make a web based game. Probably Inkscape or Gimp for the art. Not sure what I'll do for sound yet, probably something simple like BFXR. My avatar represents one of my first attempts at original game art lol. Looking forward to seeing everyone's games!
Hello! A first-timer game jammer here! I'm joining with two other friends as a team and we will try our best in 5th Alakajam.
We'll be sharing roles as much as possible and the goal is to practice and learn. And who knows what can happen?
Hey guys, your favorite french brothers are back in to surprise you for a fourth time. (with only two succesful attempt xD)
We decided to spice things up by changing from one major engine to another (Unity to Unreal)
Me and Just are sharing all the roles as designer, coder and artist. We want to discover the new engine and maybe create something out of it.
In between we won one prize at the Montreal Global Game Jam so we're getting the hang of it!
Don't worry, our doom-like 3d/2d style will not be lost by changing engine. well… I hope not :)
tools:
Unreal Engine 2.4.2
Asesprite
paint.net
a free sound/music bank on the interweb
Blender
one satanic bible
something to code with
whiskey and rum
pizza?
Cheers and have fun guys!
I'm in for my 5th AKJ and my 14th game jam! (13 of which were 48 hour solo)
I made both the font and the entities.py
script. Feel free to use them both for anything. No credit needed.
If you're interested in my other work (source available too), check out my itch.io page.
I missed the last Ludum Dare because I got pretty sick the day of so I haven't done a game jam since the last AKJ. I'm really looking forward to this one! \o/
Good luck everyone!
psst… pygame is viable