Posts

Almost There 0

ashtok897 • 5 years ago on Climate Change Jam entry  Project Lazarus

Hit Beta, now polishing it as much as possible.

Day 2 0

SavedByZero • 5 years ago on Climate Change Jam entry  Garbage Monger

Updated the game with the robot fish mechanic. Using this, and requiring digestion time allows for a much wider potential ecosystem of game mechanics going forward.

Possibilities include a store to buy stuff like better digestion capacity or longer range targeting.

And of course, eventually more levels with more kinds of fish.

The Last Website On Earth 1

Wan • 5 years ago on Climate Change Jam entry  The Last Website On Earth

The concept

My CCJ entry will be a website inspired by a writing project (I won't dare say novel) I've been working on for fun for a few months now. Because that project has some environmental overtones, it inspired this weird little idea set in the same universe.

There is no game, just a small static website with hyperlinks that you can freely explore. Checking the different pages will let you assemble the pieces of this small SF world.

Current state, 24 hours before deadline

The website was created in an evening and is already functional, with about 1500 words (5 to 10 minutes read).

Now, before the end of the jam I would still like to expand it a bit, give it character and maybe little easter eggs. Its presentation is quite rough, which is done on purpose as a reference to the early days of the internet, but I fear it could make people bored by the walls of text… I'll see whether and how I can improve this.

Hit Alpha Now 0

ashtok897 • 5 years ago on Climate Change Jam entry  Project Lazarus

We have hit alpha state in our game now. All the features are complete, now will be focusing on asset completion and hitting Beta.

A cinematic we made in our game

https://www.youtube.com/watch?v=lXz9EP7yfS0

Screenshot:

https://imgur.com/TbIxWHf

Day 1.5 0

SavedByZero • 5 years ago on Climate Change Jam entry  Garbage Monger

Still in the hyper casual phase. I wanted a more sophisticated mechanic to clean up the trash (robot fish, or garbage machine, or something that reuires occasional maintenance), but started later than I intended and streamlined it to be less confusing.

Plans:

-difficulty curve begins a little too slowly, it may need a kick.
-when multiple levels become a thing, faster and more erratically swimming fish can be introduced (one per level is still the intention)

Hit Pre-Alpha 0

ashtok897 • 5 years ago on Climate Change Jam entry  Project Lazarus

We have reached the pre-alpha stage in our game dev progress. Will be focuing majorly on assets and some code and then will move to polishing and bug fixing.

Ready to roll!!! 2

ashtok897 • 5 years ago on Climate Change Jam entry  Project Lazarus

We are a team of two, will be using Unreal Engine 4 for this jam. It is an interesting theme and we look forward to contribute to it.

Anthropocene Manager Progress 0

udo • 5 years ago on Climate Change Jam 

I spent way too long on different simulation approaches… The largest part is still to do: the actual gameplay! :D

We're in!! 0

kojin • 5 years ago on Climate Change Jam entry  Green Memories

My team (Tengukaze Studios) are in! It's our first jam.
We'll make a game about our planet after years of global warming.

First Game on Twine 1

Theodull • 5 years ago on Climate Change Jam 

Hey everybody !

I'm just found out this jam was in the way and I join it as happy as ever to make a game about a subject that i've been documenting and thinking about for years !

I'll try to make a game with Twine, it's a small game engine for text games (http://twinery.org/)

Wish luck to everybody here, have fun !! :)

(also sorry for my english)