Posts

We're In! 1

JustinMLSJ • 7 years ago on 3rd Alakajam! 

We'll be using:

  • Unity,

  • Photoshop,

  • Maya,

  • Visual Studios

  • FMOD

  • Illustrator

    Can't wait for the Jam.

Join us for the theme reveal-stream! 1

dollarone • 7 years ago on 3rd Alakajam! 

It's finally here - the day when the 3rd Alakajam kicks off!

In just four hours, the theme of the jam will be revealed. Building up to this grand revelation, we will gradually get rid of the other themes - one by one - and you can follow along on twitch from 6:20 pm UTC with DanaePlays and Aurel300! Special guests are wan and myself, and there will be opportunity to interact from the twitch chat, including winning some fresh Alakajam goodies!

Join us at 6:20pm UTC for the final countdown towards the theme revelation!

I think I'm in, I think I'm in... 2

TimBeaudet • 7 years ago on 3rd Alakajam! 

I have my sights on Alakajam 3, but I have no idea how much time and energy I'll actually have. Saturday will be a day of helping someone move to a new place, or start the process - not entirely sure. That means Sunday I'll probably be tired. Among all that I'm in the midst of my second ever Indie Game; Rally of Rockets

But enough excuses

I will likely enter the unranked division so I can continue to put efforts into my indie project, while still being able to do and show something for the jam. I think that is a great think from Alakajam and hope many people can benefit from working on longer term projects- Bite sized weekend jam projects are lots of fun; but when you have 15-20 such projects - it can be time to focus deeper.

I'll be using C++, TurtleBrains and random whatevers and streaming on twitch.tv/timbeaudet for any of the developments I perform through the weekend.

Solo: an alakajam story 1

TigerJ • 7 years ago on 3rd Alakajam! 
  • Aseprite
  • Unity
  • sfxr
  • Figure

I will be streaming on and off here on twitch: https://www.twitch.tv/tiger_j follow me for notifications.

I Wrote a Little Thing About Alakajam #3 1

sebastianscaini • 7 years ago on 3rd Alakajam! 

I wrote a little thing for a local game news site about the jam. Check it out!

I'm in! 2

Nufflee • 7 years ago on 3rd Alakajam! 

I just found out about Alakajam and I like it! I'm still trying to figure stuff out but I'll try to make a game using Unity, Blender and Adobe Photoshop. I'll also stream most of the Jam on my Twitch channel.

Were In! 1

BintexStudios • 7 years ago on 3rd Alakajam! 

Were In! We'll be using :

Game Engine: Unity
IDE: VisualStudio
Audio: Bosca Ceoil & Audacity
Art & Models: Photoshop,Ilustrator, & Kenney Asset Forge

Wish you all the best luck, see you a the end!

P.S. Is Kenney Asset Forge allowed anyways? We don't have a 3D artist so we kinda have to use it :(

Final Preparations 3

larzdk • 7 years ago on 3rd Alakajam! 

I've just completed a last few couple of bugfixes on my custom engine, and hopefully it's in a good-enough state to give the jam a decent run!

Things my isometric engine now has (especially coded for this jam!):

  • Unlimited terrain types and blending masks
  • High quality water effects
  • Fog of war
  • Proper pathfinding
  • Scriptable random maps
  • Numerous performance improvements

Things I didn't get around to finishing:

  • Multiplayer
  • Elevation on terrain

I'm seeing if I can get blending on the fog to work before the jam starts. If not it's no biggie, I just figure it would improve the visual effect a little.

I can't wait to show it off in the jam!

Post jam version of "Transcribe" is out! 0

Sílvia Cavadas • 7 years ago on 2nd Alakajam! entry  Transcribe

I have finally taken the time to redo my entry for the 2nd Alakajam!
"Transcribe" is a little puzzle game where you interact with the environment to find the hidden truth.
The post jam version has much improved graphics, more levels, a better level progression, and some new mechanics.
Check out the new version at https://silviacavadas.itch.io/transcribe !

And thank once again to the community for all the useful feedback they gave which informed this new version so much.

I'm In 1

Featherbox • 7 years ago on 3rd Alakajam! 

Almost forgot to write this post because I didn't want to do it too early before the start of the jam but seeing as there are less than 12 hours 'till the jam starts, now seems like a good time to write it.
This is my second alakajam and maybe fifth jam. I've been learning to better utilize time with each so I hope to make something good this go round. As for tools I'll be using the löve2D framework. Graphics will probably be done in Gimp but if I have time to do anything more than pixel art I'll probably use FireAlpaca.