A simple HTML adventure game
Tools:
REPLICA 2D Game Framework
JavaScript with jQuery
Krita
The girl is an animated derivative of the dusting girl in The Child's Day:
Change Log
6/27/21, 3:30 pm:
Fixed image display bug when ghost girl appears
Fixed cave entrance bug
Added archiving code (doesn't affect gameplay)
As others have already pointed out, this game had a really superb art style! Pretty much everything visually worked really well together in a very unique style. I managed to "beat" the game at the end, and the solution was interesitng : )
Maybe an indicator for which objects are interactable would have been useful. Other than that, great job!
Awesome graphics. I hope you'll team up with some people to make a more fleshed out game with this style sometime. The atmosphere/feeling was cool, but it wasn't realised too well because I had to zoom from place A to B all the time. The distances were a bit too long, maybe something interactive in the middle would have been nice to keep the player interested.
Cool way to make a game and well done! :D
Such a pretty art style and cool utilization of character design! Definitely could see this taken further when embracing that artstyle and the stop-motion-picture-book movement feel. :)
I'm such a story person so would have loved to have seen more story elements populate the level, but of course time is always a challenge in these jams.
The art style really gives this a unique storybook feel.
To contribute more to that feel, a less bland font (or even just the browser's serif instead of sans-serif) and less jarring colour (although I appreciate the need for contrast) would have helped.
If you're going for this storybook style, I think there should be more text: more story and exposition, and less of a "video game-like" feel, such as a proper epilogue instead of just "You win!".
@thomastc, absolutely, the "You win!" was added during the last half-hour of the jam, when I was scrambling to fix bugs and make the game playable. The day before, I had many grand ideas with all sorts of features and a more elaborate story. But you know how jams work. However, I appreciate your advice about the font — I usually don't give it that much thought.
Whoooa. I really liked this picturebook feel. It's refreshing to see something that deviated from the traditional gamey setup in this jam. The overall atomosphere is good too. Well done!