Posts

Been a while... Let's see what happens 1

e6host • 6 years ago on 3rd Alakajam! 

Haven't done a game jam in years… Going to see if I can complete and compete for this one…

I'll be going solo, and most likely using PICO-8 for my dev environment.

Good luck everyone!

My first Alakajam and 2nd jam ever :D 1

Rovi • 6 years ago on 3rd Alakajam! 

Hello!
This is my first Alakajam I'm participating in. I've participated a few years ago in the LD jam with my fist game i ever made (it was awful).
For this jam, I'm using:

  • Unity (cuz I'm a noob and I can't make good 3d stuff in LibGDX)
  • Blender (for 3d modelling)
  • Sunvox / Garage Band (for my shitty music)

Hopefully I'll manage to finish the game, considering i've got exams almost every day next week.

A little last minute, but we're in too 6

alwayscodeangry • 6 years ago on 3rd Alakajam! 

Greetings!

Myself and @legthief will be joining in this one. It's been a few years since my last jam and this is our first Alakajam… should be a laugh!

We'll be keeping it nice and simple, using:

  • Unity
  • Photoshop
  • sfxr (or similar…)

And if anyone has any suggestions for a solid procedural music generator then we'd be eternally grateful :)

Best of luck to everyone!

I am in (maybe) 1

Aaaaaaaargh • 6 years ago on 3rd Alakajam! 

I have tried to enter a number of game jams but I am yet to complete one to my satisfaction. My main problem is scope, because I am mostly a 3d artist and I try to make a fully 3d game each time. I have peen practicing with some simpler 3d styles and hopefully this time around I can make something worthwhile within the time limit.

I use Blender and Maya LT for 3d modelling, Substance Painter and Photoshop for texturing and Unity for the game engine.

Graphician required! 4

toasty • 6 years ago on 3rd Alakajam! 

Attention model sculptors and pixel miners! @dollarone, @kyle3wynn and I are teaming up for the jam but we're still looking for someone who can make it look beautiful!

Let us know in IRC or on crowdforge if you're interested :)

EDIT: Welcome aboard, @James_Deans_Jeans! :)

This is going to be my first jam, and my first game 1

aj4y • 6 years ago on 3rd Alakajam! 

I am still learning how to use Unity, so Unity will be my engine

And I'll be using Gimp for image manipulation.

Currently, I am trying to mimic tutorials,
Hopefully, I'll be able to create a playable game during the jam.

My Alakajam is Ready! 2

iamdreaminggames • 6 years ago on 3rd Alakajam! 

Wow! So happy I found this. I previously joined Ludum Dare and was so happy with the experience, I can't wait for the next one. Thankfully, I found Alakajam!

So here's my toolbox:

  • Ol' trusty Unity
  • Photoshop
  • Blender (if I decide to do 3D)
  • sfxr

My rule number 1 is keep is small and simple! A straightforward but extremely hard to follow rule. Hopefully, I'll be able to finish a complete game!

Seasoned jammer, first time alakajammer! 2

DaddyGabe • 6 years ago on 3rd Alakajam! 

Hi! My name's Gabe! I'm really exited to particiate in this jam for the first time. A friend of mine has done the alakajam since the start and recommended I do it to, so here I am.

I haven't decied what engine I'm using yet, it depends on the game I decide to make. But I usually use Paint.NET (went back to it from GIMP) for graphics, and SFXr for sounds.

I might stream the process (depending on how busy I am outside of the jam). I only have one monitor so I'm not sure how to set it up comfortably, but I'll figure something out!

Anyways, happy to meet yall!

New Everything just to be stupide! 3

LazorLord • 6 years ago on 3rd Alakajam! 

New GameEnjin that i only tried once (Check);
New Programming Language i start 2 days ago (Check);
New Confusing IDE sure (Check);
New Dimension from 2d to 3d… Why not at this point… (Check);
New Jam… Actually first one i tried (Check);
No Team Well that not New…;

Some time you juste need to be a little creasy to be creative and my mind sure can run Crisis you see XD

I'm probably in (+battlestation) 8

exezin • 6 years ago on 3rd Alakajam! 

Hey folks, another ludumdare refugee here.
This is my first alakajam, here's what I'll be using:

  • exengine (my game engine)
  • blender (for 3d model creation)
  • aseprite (if I decide to use textures)
  • sunvox (if I get around to adding any audio at all lol)

I'll be using the web port of my engine, which compiles to js/webgl via emscripten. I don't have time to sort out webgl 1 support so I'll be stuck with webgl 2 for the jam. I mean technically webgl 1 support is there, but it relies on a lot of extensions that not every implementation has (looking at you, safari >_>)

(oh and if the "no ui" theme wins I'll commit seppuku!)