it's a duel you'll get. I spent all of last night reading up on GDScript, so I know how to write an AI.
for i in [0,1,2,3,4,5,6,7,8].shuffle(): yield(i)
Cower in fear at my amazing power!
Looks like I'll be doing it again. 2nd Time doing this.
What I'll be using:
Good luck to you all!
Instead of joining in the jam this weekend I'll be using the time to collaborate with @ReturnToBaconLake on building up a previous Alakajam entry into a full game.
Can't wait to play all the entries though!
I'm gonna be super distracted this weekend! :D but lets do it!
Last time was a lot of fun, this is a great game jam community! And thank you all so much for the three trophies on Elementary, I was kind of in shock when I saw it got first in gameplay and third overall. Glad you guys enjoyed it!
This time around I'll be trying out Godot for the first time, for a 2D puzzle or card game with nicer graphics, but still cheaper build overhead than Unity. There's still that CPU particle effect rendering issue with web exports and other clunkiness I'll have to work around, but compared to Unity's bugs Godot feels more efficient and stable, especially for 2D work. I'm excited!
Photoshop or GraphicsGale for art.
BFXR and PxTone for audio. (Web version if you're interested in checking it out)
Goals: (very likely a choose-two-of-three scenario…)
Make something fun and puzzle-y again!
Improve my art and audio scores!
Actually sleep!
Hey folks! I thought it might be fun to brainstorm some ideas for the 10 shortlisted themes! You may not want to give away THAT special idea, of course, but maybe you have some sharable ideas for other themes?
I'll go first, and I'll fry the brain on my personal favourite of the 10, "Start small":
City-builder type game where you start with a single builder, and one or two types of buildings. Build a small village, attract traders, and eventually get new types of building and make a city. Potentially a game without wars (although maybe criminals), just focussing on building a city.
Instead of a city, you are a tiny tribe, and you must keep moving to harvest new areas and explore the wilderness. Perhaps you'll discover some ancient ruins with mystical powers, or run into the hiding place of a particularly dangerous animal? Or you'll discover a marketplace or even a city, and trade some rare goods that you can then use or trade with others in a different place?
War-game. Perhaps like Risk, or turn-based like Heroes of Might and Magic or even a RTS - start with a few creatures, expand and recruit to take on enemies and unexplored areas. Convince all to yield with your sword and axe.
Some kind of Tower Defense game, potentially as a city where you can add defenses as you defeat invaders and earn more gold. Start with a couple of archers and gradually build stronger and deadlier defenses!
I'm in for this Alakajam! I'm looking forward to jamming with everyone!
Follow me on Twitter to keep up with my progress!
Check out my previous entries too:
Excited to join in on another amazing jam.
Can't wait to see what everyone makes, and what kind of game I end up with.
Heck, maybe I'll actually make something that's not a platformer this time around.
Anyway, as per usual I'll be using:
Let's do this!
This'll be game jam #15 for me if I'm able to participate. I'll be pretty busy during the weekend, so hopefully I can pull another Spike Dungeon.
Good luck everyone!