Hi there,
So, the final hours of the jam. This is where dirty hacks appear. ;) But first, let's do an update here!
A lot of bugfixes and features made it into the game. Now there are powerups, three different levels and we now even have music. I also worked on the main menu. As graphics are coming in (wall tile, player and powerups still missing), the game is more and more polished and I feel that we will be ready to submit in time. I also did a playtest to check if gamepad controls are working correctly and that the game was fun to play. And I have to say: yes, it is.
Because I don't believe I'll be awake before submissions are over, I've submitted what I've finished tonight, and while it could be more polished, I quite like the finished product (even if the puzzles are pretty lackluster and drag on too long).
GAME IS COMPLETED BUT DON'T KNOW HOW TO SUBMIT IT ANYONE TO HELP ME
Oooh, nelly it's getting stressful!
On the positive side, my map's almost done!
I just have to polish the news studio and space place and add an end screen.
On the other hand my gameplay at the moment pretty much consists of this:
I have the base to make the actual game now, but not much else.
I'm not sure if I'll be able to finish this on time.
It's getting there. I'm really happy at the state the game is in right now, it's fully functional at least and has a nice chunk of content already. Might even get to dedicate the rest of the available hours to polishing.
Do have most of the mechanics
I Included a picture just to prove that yes I am really missing art work
Oh And I woke up to find unity had 'misplaced' some of me scene information.
Usually people only seem to post pictures of stuff that looks amazing, - I thought I would try and make everyone who's project is looking in a worse state feel a bit better that at least they aren't alone.
It will hopefully be a turn based squad game - imagine xcom only missing most of the features. Sounds promising right? ;)
Get ready for the most strange gaming experience :D
Here is a little sneak peak of our little game.
i decided to do some of the polishing work yesterday evening, like title and end screens, so that today the "only" thing i had to do is enemy AI. simple right?:-(
Aside from a few issues and adding a start screen and end screen, all that's left to do is add more levels… which'll probably be harder than I'm imagining.