Posts

Cardslingers progress - working backwards 1

innomin • 4 years ago on 6th Alakajam! entry  Cardslingers

Wow, already 25% done with this jam. I'm doing something strange this time around, because inspiration struck and I wanted to do the art while I was motived. So why not do my polish phase first?

Yes, it's a card battler with AI opponents. And yes, so far all I have on the code side of things is card generation and drag and drop functionality. I really like having all the art I need done, though, so we'll see if this was the right order for me to do things. Definitely going to try for a better graphics score than last time now!

I'm almost done. 0

DaFluffyPotato • 4 years ago on 6th Alakajam! entry  Bouncy Shots

It looks like I'll have put in about 8 hours by the time I finish. It's turning out better than I expected though.

Day 1 - Stuck? 0

oriondark7 • 4 years ago on 6th Alakajam! 

I'm usually not, wait, make that never in a position where I can't think of a good game idea based of a theme. For some reason, "Duel" is just so open-ended that I can't think of anything good enough for myself. I can always just make a mediocre street fighter game, but my mind is stuck in this perfectionist state where I have to make a "perfect" (or really close to perfect) game.

That being said, the only thing I have done, is brainstorm countless ideas for 10 hours, and set up a base for the game in simple Python Code. I have one game idea that I know I will be able to pull off by the end of this weekend, but its sort of a small-scope entry.

My idea in a nutshell was to make a game where two players (or one player and a CPU) duel against eachother by trying to destroy eachothers castles by using different troops, defenses, and traps.

I also have a cold, so I can't do my usuall plan of waking up at 3AM and working for hours straight. Tonight I'm going to try to get some good rest, so I can have a misery-free and productive day tomorrow.

Making something simple... 1

DaFluffyPotato • 4 years ago on 6th Alakajam! entry  Bouncy Shots

I didn't have long to work, so I decided to make something simple.

I plan on polishing it as much as I can within the time frame though.

Draw!! 2

mr_1337 • 4 years ago on 6th Alakajam! 

Progress so far… (concept made in Adobe XD). Simple, yes, but let's try it in Unity, yolo! xD

(my twitter: https://twitter.com/Yami1337)

Already thinking too big. 1

SnowFox • 4 years ago on 6th Alakajam! entry  To Be Social

Curses…The first thing that pops to mind is RPG like battle system. It took me a month ast time. Can I get it done in less than a day?

Why can I never think smaller…

Well then. If it's a duel you want... 2

innomin • 4 years ago on 6th Alakajam! entry  Cardslingers

it's a duel you'll get. I spent all of last night reading up on GDScript, so I know how to write an AI.

for i in [0,1,2,3,4,5,6,7,8].shuffle(): yield(i)

Cower in fear at my amazing power!

2nd Alakajam! 0

oriondark7 • 4 years ago on 6th Alakajam! 

Looks like I'll be doing it again. 2nd Time doing this.

What I'll be using:

  • Pygame 1.9 and Python 2.7 for Engine
  • Photoshop for Art
  • BeepBox for Music
  • Possibly Tiled for Level Editing? (If it comes to that)

Good luck to you all!

Out this time 0

dwemthy • 4 years ago on 6th Alakajam! 

Instead of joining in the jam this weekend I'll be using the time to collaborate with @ReturnToBaconLake on building up a previous Alakajam entry into a full game.
Can't wait to play all the entries though!

Looking forward to this jam! 0

SnowFox • 4 years ago on 6th Alakajam! entry  To Be Social

I'm gonna be super distracted this weekend! :D but lets do it!