Very Short point&click prototype made from scratch with Clickteam Fusion
Point & Click prototype made from scratch for the Adventure Kajem 2021
Everything have been made during the jam.
As I've not used any pre-made engine, I've not got enough time to create a real game.
So I release here a sort of point&click exemple made with the engine I've made.
Thank you for your comment. I'm glad you liked the principle of my prototype, and that the bizarre aesthetic of the characters and universe was appreciated ^^ Regarding the second room, by talking with the character (Carrie), you'll see on her panel the clue of the purple circle: so just click on the same item in the inventory and use it somewhere on the stage to finish this very short demo ^ ^
The look is pretty cool and the game even has music! Fitting even.
I didn't get the mechanics at all though, even though I collected the grey ball I struggled to understand how to make it interact with the door.
I think some kind of highlighting for interactables would be a good thing to look into. Maybe the context actions also would only show over graphics, that can actually be used by them.
Ofcourse this could be great, but imo there's some UX work to be done.
Wow, quite an ambitious project! The teeth are beautiful and make fascinating characters. I like the room backgrounds too, and the music is very whimsical. Even the intro screen made me smile :). I managed explore a bit and have a conversation with one of the molars. There's already oodles of atmosphere here so well done. And thanks for submitting it even though it wasn't completed!
Definitely feels like a good foundation for a full game, it definitely works for an adventure. The characters are delightfully odd.
I didn't understand what to do in the second room, even though there was framed hint; the NPC right next to it didn't have anything to say either.