Adventure 98

Office simulator

An adventure game built in a retro desktop OS.

I've had this idea for a while: to build a point-and-click game inside a retro OS, inspired partly by CSS library 98.css. This game is only a small one, but I quite enjoyed building it and it was a lot of fun to explore the idea.

Hints

  • It might be useful to keep your inventory folder open, so you can see when things get added.

Voting results

Mood
6th
83%
6.429
Story
5th
67%
6.143
Puzzles
3rd
33%
5.714
Humour
2nd
17%
7.429

This game entered in the Ranked competition (6 entries).

Comments (7)

voxel
 • 7 days ago • 

This was PRETTY GOOD. Obviously I wish there were a little more of it. At the end you credit Tijn for 'sound advice', but I didn't hear any audio while playing in firefox. Nice work entering your own jam, it always makes me sad when hosts aren't able to submit an entry.

Now I'm off to type some corporate speak that looks suspiciously like the content of the report from this game

toasty
  • 6 days ago • 

Haha, thanks @voxel. I'm guessing that was a joke but just for the sake of clarity, I meant "sound advice" as in "good advice", not "audio advice" :)

It really is too short. As usual time was an issue, but also I struggled coming up with ideas for puzzles that would work within the setting (and not require me to implement tons of new apps). If you have any thoughts on that I'd love to hear them. I was also keen not to overwhelm people; maybe I kept it too simple.

yozy
 • 5 days ago • 

Hehe, cool little game.

Some puzzles could be something in the vein of "complete a minesweeper, but weirdly". But that would amount to make whole new games inside a game. There is actually a sort of adventure-suspense game where you get emails from terrorists and government and your crooked employer and you have to side with one party.

elZach
 • 4 days ago • 

Pretty cool!

You definitely pulled of a good OS here. I liked the the auto text writing, when you start editing the text.
In the end I kinda got scholded by the antanogist for not putting up much of a fight, but honestly I read the character as someone who didn't have particularly much to lose here.

This was like a neat and wellrounded design exercise.

ratrogue
 • 3 days ago • 

Wonderful! It brought me right back to ye olde Windows versions and their quirks. As anyone else here I just want more of a game. :)

If you need puzzle inspirations, maybe have a look at A Normal Lost Phone?

M2tias
 • 3 days ago • 

I thought there wasn't anything to the game. Good thing I didn't give up immediately. Pretty good for a game that was made in "a few spare hours". Wouldn't mind seeing a more fleshed out OS and story!
That compromising image was pretty close to bad taste though!

AaronBacon
 • 2 days ago • 

Cool theming for a short game, definitely was interesting searching the Desktop for stuff I could open for clues, nice work.

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toasty
rnlf

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