A scientifically inaccurate and simply wrong presentation of whales and their anatomy
Tip: You can hold down the mouse button on either of the + and - buttons instead of clicking repeatedly.
I had a lot of fun creating this. My highlight has to be the recording of whale sounds. If they didn't before, my neighbours now think I am totally nuts.
I do wish I had more time (as usual) and would have refined the gameplay mechanics. I had a ton of ideas to add but I would also have liked to refine the way whale-steering works. Whale, it is what it is. Hope you like it!
Engine: Unity
Animation: Spine
Gfx: Illustrator
Music: Reaper
The intro was enjoyable and the atmosphere is both humorous and nice. The concept is entertaining briefly, although the core of the gameplay feels a bit lacking. Also, the water noise sounds like you're dripping water into a metal bowl. May I suggest using a different material? The metalic noise breaks the atmosphere a little bit. I guess it adds to the humor at the same time though. xD
Good work.
The humor in this game is great, the contrast with the atmospheric ambiance, music and graphics and the absurdity of watching a whale swimming backwards works perfectly. I found that it was easier to control the whale using only one bladder (never thought I'd say this sentence one day).
I really liked this entry good job!
I wanted more whale "facts"! The ambience with all the whistling and humming was a funny whalesong rendition. It took me a second to understand that the controls represented a clockwise torque and an anticlockwise torque, not actual bladder masses, so when the whale first went belly up, I was a bit confused. But then I wished the difficulty scaled more steeply with the depth :) It didn't feel much more difficult at 2km than it did at 300m.
It's very atmospheric! Which is good, since that puts you in the mood for the patience this game requires (which in turn helps with the atmosphere).
I also was curious as to what the surface would look like. That's how I got my whale to a glorious deth of minus 74 meters, loop-de-looped, and dived back into the depths ;-)
The subtitle could describe Moby Dick as well as this game ;) At least, the part where the narrator stubbornly insists that those crazy scientists have it wrong: if it swims in the sea, it must be a fish.
This is a really original idea, and well executed. Too bad you need to show a lot of the surroundings, which makes the whale feel less massive than it should, but the slow turning rate partly makes up for that. About the turning: I think the physics are a bit off because filling up the front bladder and emptying the rear one made me dive down, as expected… then it just kept on turning, and I ended up upside down :)
The sound effects and music are a perfect fit.
Graphically it's simple but very effective, consistent and outright beautiful, with the smooth, majestic animations and everything.
I would have liked to have keyboard controls, so you can keep your eyes on where you're going, instead of on your mouse cursor.
# | User | Score | |
---|---|---|---|
1 | @Aurel300 | 2039 | |
2 | @minoryo | 1665 | |
3 | @smbe19 | 388 | |
4 | @TomBuston | 374 | |
5 | @DaFluffyPotato | 344 | View all 5 scores |
I love the intro with the knowledge about whales. It's awesome! :)
I like wales. <3