This is a project that I've been working on for the past 9 months or so as a way to learn the Godot engine. At it's core this is a take on the classic snake game: collect food to grow longer, don't run into yourself. This game uses your mouse to steer: the serpent always tries to move towards your mouse pointer. I plan on adding controller and joystick support to is, possible arrows keys too is that's something people think would be useful.
Each level is a room with some butterflies, your food, and a gate that you must open. To open gates there are magic circles in the rooms, the gate will open when you are on the circle and close again when you are off of it. Get long enough and position yourself right to get past each level.
There are 30 levels, with a boss fight in the final one and an ability to unlock along the way. To beat the boss you must use the environment.
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