This is Quantic cat, a jam game that I feel has a lot of potential but I ended up having very few levels and not exploring som other mechanics I have in my head, mostly cause the code for pushing is a goddamn mess.
I probably want to make a full version out of it and some feedback and pointers would help a lot, especially in:
General game design: Do you think the format of the game and its mechanics are appealing? Would you play some of those puzzles in your phone / in PC?
Game structure: What would you expect from a game like this (probably PC + mobile) in terms of size and structure? Probably a level editor? Shouldn't be too hard to make.
Character design: I ripped off Mae from Night in the Woods, and people noticed, even with the palette swap. How can I give such a smol cat some personality?
Aesthetics: I really like how the look turned out, but maybe for a more complete release I should make sprites bigger and with a bit more detail and resolution. Whactha think?
Thanks for playing and have a nice Feedback Fortnight!